Nov 20, 2017, 11:24 PM

@loke said in Reasons why you quit a game...:

@darinelle I wholeheartedly agree, but I think some failure of people to hold each other accountable (outside of just not wanting to, and I think this goes for people holding people accountable, not just staff) is because people get tentative when there doesn't seem to be a precedent set for it.

Who cares why people are refusing to hold people accountable? If staffers cheat and no one does anything, that ruins a game. Whether it's because it's the first time, or whether it's because they don't want to tell their friends that they're being assholes, or whether it's just that they don't care - staffers cheating ruins games.

I think when there's emphasis and a culture around upholding things, people are more likely to do it. Obviously this requires someone to lead by example and passion. Posted tenets don't do jack squat without follow through. Thoughts? Provided upholding certain principles is happening, do you think making them explicit matters? (to flip the idea on its head)

Uh... Posted tenets not doing anything without followthrough was my original point, so I agree. On the other hand, if staffers are behaving ethically, do they need to have explicit tenets and a mission statement and bylaws? Not really, no.