@faraday said in Alternative Formats to MU:
@surreality said in Alternative Formats to MU:
@shelbeast I think that's more or less what @faraday is doing with Ares. I think.
Not exactly, but that's mostly because the overwhelming majority of MUSHers have indicated that they'd abjectly refuse to play on a game that was entirely web-based. Heck, a non-trivial number of them refuse to play on a game with a mandatory web presence at all.
Ares has tons of stuff available on the web - chargen, bbs, events, mail, combat, help, character profiles, logged and auto-cleaned scenes, admin jobs and config, and more. But the game is still principally played in a MU client. Not because it needs to be for any technical reason, but because I actually want people to play it.
So it's not just an 'age' thing.
It's a distraction level thing.
We're in an era where we have so many distractions that there are more apps coming out helping people to pare down and get shit done with fewer distractions. Email clients that take up your entire screen and focus on just the salient details so you can zero inbox. Focus writers (Q10 is my fave) so writers can get shit done without finding themselves going hither and yon and 'oh no how did I only write 200 words today?' So on and so forth.
For many people, studies are finding that multitasking is actually a bad thing. And how many of us already gripe on the regular about our RP partners taking 20, 30 minutes to pose?
Expanding into the browser, with its dozens of tabs (aka distractions) is only risking making that worse. A client, however, allows us to focus entirely on the scene. Look at the 'How Much Code is Too Much?' thread: people are saying exactly this. 'I go to the browser and it takes me out of the scene.'
It's not 'age,' it's not people being cruel or rude. It's a lot of us realizing the same thing that many companies, writers (hi!), designers, etc. are realizing. Multitasking, spreading yourself out, etc., actually detracts from the quality of output.