Mar 25, 2018, 5:03 AM

@surreality
Oh, yeah, this person is making the exact kind of GAMES ARE WRONG BECAUSE THEY ARE NOT THIS argument that I think is a major problem with a lot of approaches to this hobby. That said, I do think the major reasons certain styles of gameplay are persistent across certain codebases are culture ones, and we should own that and acknowledge that it's kind of dumb, and that it's probably harmful for it to persist as stuff like Evennia and Ares develop other ways of doing stuff. Like, my big fear is that people see Arx and say 'Oh, I don't like this, I never want to play an Evennia game' or see BSU and say, 'Oh, I don't like FS3, I'm not interested in developing anything for Ares.'

Like, I think it's been said a few times on this very board that MOO and MUCK are WAY saner to code in than the MUSH/MUX variants, but they never caught on with this audience because fear of objects/fear of furries, respectively.