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    Three-Eyed Crow

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    Best posts made by Three-Eyed Crow

    • RE: MU Things I Love

      I'm pretty often frustrated by this hobby, for a multitude of OOC reasons. But sometimes you'll ask for help from someone you barely interact with except in the strange, also often frustrating place of a board, and they'll give it to you without hesitation, and it becomes very reaffirming, gives you much-needed perspective, and makes you remember why you bother.

      You're good people, @apos. Thanks for the solid. Don't let the bastards get you down.

      posted in Mildly Constructive
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: MU Things I Love

      Seeing a player grow not only in terms of their RP, but so they're reaching out and mentoring other, newer players and even becoming willing to GM for people. It's so incredibly cool to see someone grow more //confident// OOCly in ways that translate IC and it feels like it makes the whole game environment a little better for it.

      posted in Mildly Constructive
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: Earning stuff

      I mean I'm personally of the opinion that 'Other players being special detracts from me' is one of the most toxic impulses in this hobby but that's maybe another conversation.

      posted in Game Development
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: MU Things I Love

      I get frustrated with my fellow players often. It's easy to fixate on the irritants because they tend to be very loud in the signal-to-noise sense and drown out the more moderate average.

      Sometimes players are great, though. Sometimes someone you've never dealt with before and have no OOC sense of takes feedback with a SHOCKING amount of grace and coolness and refines a character into something you're really excited about. Sometimes people suggest random connections that I'd never have thought of but that make my IC world feel fuller and me more excited to play. Sometimes you stare at channel chatter that shows an interest in theme and positive ooc community, or you get a simple private 'Thank you' and it's amazing.

      Sometimes players are great, is the jist, and it's nice to focus on that amid the other things.

      posted in Mildly Constructive
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: MU Things I Love

      Comedy is hard to RP but when everyone clicks with a vibe in a certain way MU comedy is great.

      posted in Mildly Constructive
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: Make MSB great again!

      In my ideal world, the threads in the ad forum become locked except to the original poster (who can theoretically post updates) and the board admins (who can theoretically do necessary maintenance and link things). Nobody else posts in them. Not sycophants, not critics, nobody.

      Whether this is what anyone else wants idk but it's what I envision when I talk about this.

      ETA: And I actually don't know if this is possible with this forum software, so this may only exist in my fantasy world.

      posted in Mildly Constructive
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: Faraday Appreciation Thread

      @Seraphim73
      Yeah it's almost like...you can disagree with someone's game philosophy decisions and still like and respect them. ZOMG. Anyway, yeah, Fara always exemplifies that.

      posted in Mildly Constructive
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: Game of Thrones

      @Roz
      A buddy of mine I used to MU with (now retired from the hobby alas) commented on Tormund after the ep and said he's 'That Guy constantly hitting +where to see when Brienne's out in public' which seemed...apt.

      posted in Tastes Less Game'y
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: How to Change MUing

      @Gilette said in How to Change MUing:

      @AlexRaymond -- I actually think it is that, that there are still a lot of people who might log in a bit every week but don't really play. And, in my mind, they don't qualify as active MUers.

      Maybe this isn't what you're trying to say, but the implicit attitude of YOU MUST BE ACTIVE AT ALL TIMES AND RP EVERY NIGHT FOR 6 HOUR SCENES is part of what drives more casual players out of the hobby. I don't think somebody who RPs a couple times a week is inactive at all. I think it's a reasonable level of activity and the hobby overall would be healthier if it was encouraged as a desirable median.

      posted in Mildly Constructive
      Three-Eyed Crow
      Three-Eyed Crow
    • Three-Eyed Crow's Playlist

      This seems like a fun exercise, even though I've never tried WoD, so the overlap here will probably be minimal. I’ve been MU*ing since 1998/1999, so there are likely many games and many of my creatures that I’ve forgotten.

      • Tales of Ta’Veren MUSH – First place I ever played, fuck me I can remember character names. The only one I’ve retained is Lara, farm girl archer who ended up joining the Valavendil adventuring group. It is probably best that it’s all a vague blur. I was a newb and pretty terrible, always been grateful to the players here who were patient with me.

      • Chicago MUSH – Old one, not the reborn version, though I’m occasionally tempted to try it. Kate the Chicago Tribune reporter

      • Harry Potter: Alere Flammas: Sally/Orah/Odette/Eru. A few others, but those were probably my ‘main’ PCs over the years there. I was also Merrow when I was on-staff.

      • TGG: Strife in my staff incarnation, too many poor dead bastard soldiers to name (my favored children were probably Singh/Byrd/Christiane, and Konstantinov for the lulz. Gallipoli is the most hands-on I've been with a campaign from beginning to end as a staffer, and I recall it fondly).

      • Steel & Stone: Jarod Rivers/Lady Rebekkah Nayland

      • Game of Bones: Kevyn the squire/newb knight briefly, before IRL ate me

      • No Return: Reece

      • X-Factor: Kade

      • Something a Great Notion: Trakas

      • Arx: - Tila (1st?? one), Pasquale (1st one), Esoka (ONLY ONE), Raya (1st one)

      Lots of BSG games. I peeked into most of them at least briefly, but these were the chars I stuck with:

      • BSPacifica: Theda
      • BSGenesis: Rhea/Bell/Timon
      • BSCerberus: Cidra/Hydra as Staff
      • BSOrion: Phin/Neko
      • BSDeimos: Iris
      • BSU: Callipe

      Current:

      • Arx: Filshiar
      • The Network: Demi
      • Spirit Lake: Manny (PC) & Selkie (App Staff) in Beta; Yuritzi in Alpha

      Lots of other places that I flitted away from quickly and without note. I am better at creating characters than sticking with them, apparently, unless the planets are properly aligned.

      Edited to add some names, since I'm playing semi-actively again at this exact moment.

      posted in A Shout in the Dark
      Three-Eyed Crow
      Three-Eyed Crow

    Latest posts made by Three-Eyed Crow

    • RE: Active Games?

      @silverado
      Yes, in that there aren't any other good options.

      posted in Adver-tis-ments
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: GMs and Players

      @pyrephox said in GMs and Players:

      Like it or not, there's a power differential there within the context of the setting, and I think it needs to be kept in mind. With NPCs, really just...fade to black would be my preference. Do what you want on your PCs, although be aware that if people know you're staff, some of them will try to get into your pants for the perceived extra bennies of being involved with you, and other players may end up feeling that they can't be honest about their desire (or not) to engage in a romantic relationship IC because they're worried about retaliation, whether that is warranted by your behavior or not.

      This is my feeling and my general preference, though I tend to think if it's causing problems it's a symptom of a larger one rather than the problem in and of itself.

      posted in Mildly Constructive
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: GMs and Players

      @misterboring said in GMs and Players:

      I'm not sure how to actually combat this phenomenon because it's specifically related to people just not going the extra mile to see how things fit together on a specific game. Maybe work on slapping that info on the front page of the game's website somewhere, or a big link to it. I dunno.

      Having tried personally sending important thematic information to players in a personal job, as well as having it posted in normal places? No. No, I can't, and think it's just always going to happen, though one has to try to serve those who will read stuff somewhere as best one can.

      posted in Mildly Constructive
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: GMs and Players

      I'm not sure what 'paged RP' is or how it differs from other kinds of async or messenger/text scenes?

      posted in Mildly Constructive
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: Decriminalise Pretty

      @carma said in Decriminalise Pretty:

      @tinuviel said in Decriminalise Pretty:

      we're all pretty

      On one game, I created an unattractive character. Based on my sheet alone, I was accused of being a troll. I just didn't want people hitting on my character.

      In my experience, and my experience includes playing an 80-year-old dowager who got hit on by people who didn't read her desc and had a REAL interesting interpretation of what I was posing I guess, there is no such thing as a character who won't get hit on.

      posted in Mildly Constructive
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: Decriminalise Pretty

      Maybe this differs on games with Attractiveness stats? IDK, I don't play those. But pretty much every character is soap opera-level attractive and that's fine/not really remarked upon unless someone is overbearing about it OOC one way or another. I've always assumed we're dealing with worlds where characters are actor/model-pretty and that's just normal in the cinematic reality we play in.

      posted in Mildly Constructive
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: Wheel of Time MU*

      The Age of Legends would be fun as fuck, but it almost ceases to be a WoT MUSH. Which might be desirable, though with the newly renewed popularity of the property due to the series it'd be nice to see something that follows it more closely.

      posted in Game Development
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: Wheel of Time MU*

      @krmbm
      Yeah, this seems like something Traits + a d20 roller would work fine for if you just aren't going to sweat some aspects of magic in the code and intend to be more freefrom. FS3 isn't actually a very good generic dice roller, even if it is sometimes shoe-horned into that role as well.

      posted in Game Development
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: Wheel of Time MU*

      I think you can do a narrowly-focused, cooperative Wheel of Time game, accepting that it wouldn't be the game everyone would want (lol) but the magic that feels canonical is definitely where it breaks down for FS3 unless someone has time to do extensive recoding (and if you're making the decision to use FS3 you usually don't want to do extensive recoding).

      posted in Game Development
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: Girl Scout Cookies

      @greenflashlight said in Girl Scout Cookies:

      The caramel and coconut ones. The flavor combination is excellent and the texture of them is perfect.

      I could inhale boxes of Samoas.

      Also have a fondness for Thin Mints.

      posted in Tastes Less Game'y
      Three-Eyed Crow
      Three-Eyed Crow