Jul 27, 2018, 2:08 AM

Now that I've shed my name and become an archetype again following the death of my character (Jonas) and my SCs, I am so excited for metaplot in the Facility and gearing up for the next story.

The current story has been imperfect, certainly, but it would be hard to deny how unique and entertaining playing on this MU is. After all, this was only our first one; the test bed, if you will. Now we as players know what to expect and how to prepare for it, and likewise the staff has learned lessons that will enhance the experience going forward.

The defining moment for me was rolling an ungodly critical success on the attempt to hack us up a way to reach the outside world. The result was unintended by TD but she rolled with the punches and readily steered the story in a new direction.

That says a lot to me about the collaborative nature of the storytelling environment we find ourselves in here, and I like what I'm hearing.

Now in my mind, there's validity to the view that some roles didn't translate well into heavy participation in this story. If you didn't have an official 'job' on the island on the Wellson payroll and were just an attendee of the festival, there was an uphill battle to become involved and important. My particular role was destined to a moment in the spotlight simply by virtue of that role's narrow and rare skillset, but this wasn't the case for all. TD acknowledges this and I'm excited to see how she addresses it in the next story. With what I've seen so far, I have every confidence in the outcome.

I'm just blown away by how amazing it is to be really pretty excited to have died. Like what? Can we just talk about that for a second? Reading logs at work like YES I DIED, can't wait to log on!