Feb 24, 2019, 3:25 AM

@Ominous said in How do you like things GMed?:

One of the blogs I linked to in the OSR thread actually has an example of a big bad getting smoked in the first round and the players loving it:

It really depends on the players and the setup. If 12 MU players show up to a +event expecting a scene where they get to fight the Big Bad, and it's over in 5 minutes because Joe got a lucky hit and got all the glory? I think you're gonna have 9 or 10 pretty annoyed "I showed up for this?!" MU players. It's a very different environment than a TTRPG.

If the players felt like they were on rails, you've failed (even if they actually weren't). If they leave fulfilled because they felt like they influenced the outcome, who cares if the GM had a specific outcome in mind? No one will ever know the difference.