@Ninjakitten said in How to BeipMU: The best MU Client for Windows:
@Wolfs said in How to BeipMU: The best MU Client for Windows:
@Alamias said in How to BeipMU: The best MU Client for Windows:
@Wolfs Remap it to ctl+P, that is what I did for the same reason...muscle memory from Simplemu.
I know I could, but I'm trying to get used to the arrows if I want to cycle up and down through commands. Doing Ctrl+P to go back a ways, then using the down arrow to cycle closer if I go too far feels counter-intuitive.
I am liking the option to automatically copy whatever I highlight on the screen, though. Same with being able to use Ctrl+Dn to automatically copy what I'm in the middle of typing, just so I lessen the chance of accidentally losing a longer pose.
Like @Alamias, I remapped Ctrl-Up to Ctrl-P and Ctrl-Down to Ctrl-N to match what SimpleMU had, and talked the dev into adding input window - push to history which I have mapped to Esc so it all matches SimpleMU and I get to keep my muscle memory.
Also, you might consider adding another input window! Then you don't even have to toss things into the input history to write something else in between, etc.
I...never even noticed Ctrl+N did that in SimpleMU. Never looked that deeply.
What I'd like to do is figure out how to get the image viewer to stay on the right side of the screen in the empty space, but so far it's just popping up at the top. I'm sure there's documentation on that somewhere. Just trying to drag it didn't do anything.
Scratch that - I saw the tip to hold down Ctrl to prevent docking. Then again, now I don't know. It doesn't seem to keep that intact as a preference every time an image would be set to load.
Another input window might be worth looking into, as well.