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    Ninjakitten

    @Ninjakitten

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    Best posts made by Ninjakitten

    • RE: RL Anger

      I haven't said a lot since we got onto this because... it's tiring. It's exhausting, having essentially the same conversation repeatedly, and I don't have a lot of energy to spare to begin with. This is one of the reasons that people link things rather than write another post: we have already had this conversation, you just weren't there at the time. We've had it a hundred times, with a thousand other people coming from your basic point of view.

      Some of the identities I have/am read to have are privileged. Others are marginalized. This is probably true of most of us, though the balance is obviously going to vary. So I want to make clear that when I talk about things members of privileged classes are prone to, this means me too -- I've been made aware of them, and I work at changing or avoiding them, but being marginalized in other ways hasn't magically made me immune where I'm not. It may make it easier to see once it's pointed out, I don't know.

      Anyway. People in a privileged position tend to enter these conversations with the mindset that the marginalized people should convince us. They should lay out their case calmly and rationally to be judged by our objective, unbiased view. They WANT something, therefore they should meet our demands if they hope to get it. Do we think it in those terms? No, probably almost never. But that's what our society has always taught us, and what our actions and arguments often betray, nonetheless.

      When we focus on tone in one of these discussions, that's what we're doing: we're putting the marginalized people in the position of children (don't take that tone with me, young lady!) or other subordinates who owe us respect and 'civil' address if they hope to convince us -- and surely they should want to; our opinion on their lives and experiences should be valued! People in privileged groups are generally, whether they realize it or not, used to having their opinion be the one that matters most. We're used to seeing ourselves as objective, free from bias, logical, rational. But we're not. Humans just aren't. We try! Many of us do our damnedest. But we don't and can't fully succeed. The difference is that when we're coming from the privileged position, society tells us our view is clear and correct. And we tend to believe it.

      When we ask to have things explained to us, of course we usually mean well. We want to understand; we don't want bad things to happen to other people; we want to fix things. We've just come into this conversation, and often we feel attacked or rejected when marginalized people don't engage with us the way we want, expect, and on some level, feel that we deserve.

      The thing is, the people in the other half of the conversation haven't just entered it. They live it, and if they're talking about it, they've probably already explained it 5, 10, 20, 100 times. Like I said, people get tired. People have other things they need to do with their lives and time rather than spend an hour writing -- again -- a personalized (and polite! Never forget polite, carefully worded, and appreciative that this privileged person is willing to listen!) answer to the same question. So often a link is given to somewhere it's already been answered, or the person professing a desire to be an ally is told to research it. And this is often taken as a dismissal or rejection, because we tend to believe that we deserve that answer, we deserve their time and attention, or at least we certainly do if they want us to care about their problem(s).

      We don't deserve it, not really. And we should care regardless. Even when we feel to our toes that the treatment we're getting isn't FAIR. Once in a while we're even right. But I have never seen it be less fair than the issue that's actually being discussed. It's not easy trying to learn how to listen to and engage with these discussions without derailing, or how to let go of the reflex to focus on how the discussion appears to relate to us personally. It's just important.

      posted in Tastes Less Game'y
      Ninjakitten
      Ninjakitten
    • RE: MU Things I Love

      When things go wrong (or at least really unexpected) and that's really why the scene and/or aftermath turns out to be memorable and awesome.

      posted in Mildly Constructive
      Ninjakitten
      Ninjakitten
    • RE: A Lack of Imagination

      I have aphantasia. Until a couple years ago I genuinely thought 'mental images' and 'seeing things in your mind' and the like were just metaphors.

      Kinda take a little exception to it being called 'a lack of imagination', though. My imagination is fine, thanks! It just doesn't make actual images. I kind of think of it as being like a computer without a monitor. The images are still there, and I can glean information from their code or filenames or whatever, I just can't actually see them. So when I design logos and websites and sometimes draw pictures, I don't actually see a visual representation until I've done it and I'm looking at it outside my head. I can tell you whether it came out 'how I imagined' or not, but I have to make it and see it with my eyes to be sure whether it works the way I expect it to. Usually it's pretty close. But I never see any image inside my head, I just kind of... know.

      For RP blocking and such, I keep track of things like a file of facts, and I rely a lot on other senses in my mind. Sound is middling there, scent and taste are pretty faint, but feeling and especially proprioception are pretty clear. If you ask me to imagine my kitchen, I don't get an image, but I do get a sense of where everything is and how it would feel to reach for this or for that. If I tried to describe it to you, I could tell you the facts like the cupboards are white, with round wooden handles, but I don't see that in my head. I do have a sense of them being about this high and about this wide and I would probably be gesturing to tell you the stove is there and the microwave is over there. This is one reason it helps me a lot when there are maps of game areas, and even better the rare case where someone lays out a combat scene or similar in a document!

      Anyway. Finding out about it explained why 'guided imagery' in elementary school was never anything but boring. But having been in a number of discussions of it at this point, I think people who do 'see' things in their head often overrate the necessity of it in things like enjoying fiction. It would be neat to have the images (though from where I sit it seems like it would also be distracting), but I can get into a book just fine without needing it to mentally be a movie too.

      posted in Tastes Less Game'y
      Ninjakitten
      Ninjakitten
    • RE: MU Things I Love

      @eye8urcake said in MU Things I Love:

      ETA: I'll include apologies for upvotes on month-old posts here, too. I forget how long I go between visits and ding away on everything, and ever since I read a post where someone was weirded out by people who do this, I've been self-conscious about it so... sorry.

      I love getting upvotes for old posts. I've usually forgotten them and get to be reminded of them and also pleased that someone liked what I had to say. So, have an alternate view!

      posted in Mildly Constructive
      Ninjakitten
      Ninjakitten
    • RE: RL Anger

      Another issue with the 'not all men' response is: when your reaction to hearing about a problem is "but I don't do that!", you're taking a discussion about something that seriously affects a group of people who are already usually in a marginalized position and making that discussion about YOU, the person already usually in the privileged position.

      It's not only in discussions of sexism; it happens in discussions about other forms of oppression as well, all the time. Constantly. Not the same phrase, obviously, but the same reaction: but I don't do that, but we don't all do that! We/they know it's not everyone, but when people are trying to discuss and make visible the kinds of mistreatment they regularly face, it's kind of a dick move to demand they instead spend their time and effort reassuring members of the privileged class that oh no, we don't mean YOU, we know YOU'RE one of the good ones. And that's one of the things 'not all men' does.

      posted in Tastes Less Game'y
      Ninjakitten
      Ninjakitten
    • RE: How to BeipMU: The best MU Client for Windows

      Been a while since the last release, but for good reason: this update is huge. 4.00.285: Total Recall Edition!

      • Spawns, input windows, and input history now have their layouts and content restored per character (and on exit/reopen)
      • Bonus: If there's a crash, the content will be restored up to the moment of the crash!
      • Changed the welcome text into a popup window, since it doesn't fit anywhere in the restored content
      • Added a tooltip for the window tabs, so if they're truncated it's still possible to see the full name, unread count, etc.
      • Added 'Convert spaces to %B' function
      • Added '/autolog' to restart any stopped server/character autolog
      • Added '/reconnect' to reconnect to all disconnected tabs in every window
      • Added 'File->Close Window' to close a single window
      • Changed 'File->Exit' to close all windows (so that relaunching will then restore all windows vs just the last one closed)
      • Added '/exit' to close all windows and their tabs (same as File->Exit)
      • Added %server% and %character% variable substitution for all log filenames
      • Added right click menu for URLs (open/copy)
      • Added support for Pueblo tags
      • Added Tab number display when Alt is pressed (for easy Alt+# switching)
      • Changed it so that the config.txt file is locked on open, so you can't open two copies that try to write to the same file accidentally
      • Changed '/wall ' to act like it was directly typed in every connected world, so aliases & commands all work
      • Changed input history color to be the window color, not the inaccessible local echo color
      • Changed TCP_NODELAY to be on by default since BeipMU already internally coalesces sent data into single blocks optimally
      • Fixed minor annoyance where clicking on a spawn window in the background wouldn't bring it's main window to the front
      • Fixed a crash when trying to connect with SSL and the port isn't the SSL one (basically when SSL fails to negotiate)
      • Improved tooltips so that they don't go off the right or bottom edges of the working area of the monitor they appear on

      That first change is the really massive one and it's great. Not only does it remember your layout now, but you can also copy a layout from one character and paste it to another, and as long as you're using the same names for the spawns you're triggering you can easily make them match up!

      If you're using the version from the Windows Store it should update itself next time you restart, and from then on, every time you reopen the program it'll remember your layouts and show the last content from your worlds (unless you tell it not to, which you can).

      If you're not, you can get the new version here, but please consider using the Store version because it sends the dev reports if something goes wrong (and you've opted into the extended Windows telemetry), which helps him find rare bugs, and it also gives him a better idea of how many people are actually using it, which is motivating. And everyone loves a motivated dev!

      posted in How-Tos
      Ninjakitten
      Ninjakitten
    • RE: MU Things I Love

      A well-constructed PC playlist.

      posted in Mildly Constructive
      Ninjakitten
      Ninjakitten
    • RE: Which text editor?

      Notepad++.

      posted in Tastes Less Game'y
      Ninjakitten
      Ninjakitten
    • RE: Sexuality: IC and OOC

      A thing I think is always important to keep in mind is that we don't generally notice characters being well-played by someone of a different gender (or race or etc.) unless the player happens to say they're a different gender etc. OOC. It's easy to mistake "most lesbian characters I was aware were played by guys RL were pretty bad" for "most lesbian characters played by guys RL are pretty bad", and easy from there for people to move on to "that lesbian character strikes me as pretty bad so is probably played by a guy".

      posted in Mildly Constructive
      Ninjakitten
      Ninjakitten
    • RE: Real World Peeves, Disgruntlement, and Irks.

      @Sunny I really hate this. Yeah, thanks for making it clear just how expendable you consider the ill and/or elderly, who are really often in a position to see these 'reassurances'.

      posted in Tastes Less Game'y
      Ninjakitten
      Ninjakitten

    Latest posts made by Ninjakitten

    • RE: Goofy things one does in down time.

      @reimesu As a kid on a long plane ride I once made butter by shaking one of those little plastic pots of cream (might've been half and half?) they gave out for coffee back in the day.

      I was very bored. But also proud of my tiny lump of butter. >_>

      posted in Tastes Less Game'y
      Ninjakitten
      Ninjakitten
    • RE: General MSB announcements

      @faraday said in General MSB announcements:

      @silverfox said in General MSB announcements:

      I don't like it either. CHANGE IS HARD.

      I don't mind change, generally, but that line is absurdly distracting for some reason.

      Also not a fan. At a quick prod, if people use something like Stylebot they should be able to remove it with:

      .topic .posts.timeline .timeline-event, .topic .posts.timeline>[component=post] {
          border-left: 0;
      }
      
      
      .topic .posts.timeline [component=post]:last-child:after {
          width: 0;
      }
      

      If they want a little clearer division between posts they might also add something like

      .topic .posts.timeline .timeline-event:not(:first-child), .topic .posts.timeline>[component=post]:not(:first-child) {
          border-top: 1px solid #375a7f;
      }
      

      ...might want a different colour if they use a different skin than I do, though.

      posted in Announcements
      Ninjakitten
      Ninjakitten
    • RE: Forum wonk

      There've been a number of times people have expressed regret over the loss of the previous board incarnations and the information that was on them. Also I'm a bit of a hoarder/archiver when it comes to these things, so personally I'm not huge on the 'switch over and then let it die after a while' version of things.

      Switching DB servers or migrating to another platform that has a way to preserve existing content (in either case) would be my ideal for things.

      ...also if it did search better that'd be nice.

      posted in Announcements
      Ninjakitten
      Ninjakitten
    • RE: Critters!

      @silverfox Are you sure there are only two? If not can I suggest Ruderalis before resorting to Hybrid?

      (Seriously, good thing to volunteer for and I hope you guys get them trapped.)

      posted in Tastes Less Game'y
      Ninjakitten
      Ninjakitten
    • RE: How to BeipMU: The best MU Client for Windows

      Been a while, partly because this version does a lot of overhauling behind the scenes! The window settings are now independent, can easily be copied and pasted from one to another, and you can set defaults for new windows/easy pasting.

      Among other things, this means you can do stuff like change the background or text colour of your main or secondary input for different tabs and see at a glance that this is the tab for Bob, not Fred!

      4.00.309 - 2021-10-27

      • Add per server/character window settings, have different fonts/colors/etc per window!

      • Add 'Double space lines' logging option

      • Add 'Send Telnet Interrupt Process (IAP IP)' keyboard shortcut

      • Add progress bars to beip.stats GMCP package

      • Add Shift+Click to extend selection in output windows

      • Add Holding down Ctrl when connecting opens the tab without connecting

      • Tweak URL detection to include trailing _ characters (Dranyth)

      • Tweak preferences dialog to not be so vertical

      • Improve restore logs to restore local echo

      • Fix a bug in MCMP where http:// was being prepended to every URL and it shouldn't have been.

      • Fix another timers related bug (I found out OS timers can hit early, which leads to waiting 2x the timeout duration)

      • Fix idle timer to not re-activate when trying to send something on a disconnected window

      • Fixed a sound playback bug where if a file is not found or there is an error that playback slot becomes unusable (So after 16 failed sounds and no more will play)

      As always, you can get it from the Microsoft Store (which will autoupdate and will give the dev minor info about if you hit any crashes or hangs), or alternatively from the github. If you like the new changes or run into any confusion, hop over to the Discord and let Bennet know the former or ask the server in general about the latter!

      posted in How-Tos
      Ninjakitten
      Ninjakitten
    • RE: Weird or unrealistic gaming... stuff

      I definitely prefer 'Darren' to 'Darius' in that spot.

      I might even have gone with 'Dave'.

      posted in Mildly Constructive
      Ninjakitten
      Ninjakitten
    • RE: Autism and The MU* Community

      @too-old-for-this This is why I always wear my socks inside out. Have as long as I can remember. That seam against my toes, nng.

      posted in Tastes Less Game'y
      Ninjakitten
      Ninjakitten
    • RE: RL things I love

      @aria Those are awesome and I kinda covet them. 😄 Congrats!

      posted in Tastes Less Game'y
      Ninjakitten
      Ninjakitten
    • RE: Attachment to old-school MU* clients

      @sunny Huh! I think that'd feel really odd to me. Even though I don't do a lot of grid-walking (I tend to teleport, on any kind of game that lets me) I like having a grid, and walking it at least a few times. It gives me a better feeling for how things are linked up -- that and maps, though ideally both -- which I inevitably need at some point when I have to figure out whether X is a block from Y or all the way across town, or similar. I guess I could probably work with a good, detailed map if there wasn't a grid, as long as things still had descs, but it'd still feel... just weird to me not to have a grid.

      posted in Mildly Constructive
      Ninjakitten
      Ninjakitten
    • RE: Attachment to old-school MU* clients

      @sunny said in Attachment to old-school MU* clients:

      (especially given we have a whole subset of games that don't even have grids any more).

      Which would those be?

      posted in Mildly Constructive
      Ninjakitten
      Ninjakitten