The State of the Chronicles of Darkness
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So this means we're starting Chronicles of Darkness v2?
Well, it's easier to explain, but now we're playing CoD. Sounds fishy to me.
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The new World of Darkness trailer. The voice acting is atrocious and the production values can only be described as cheap, but hey, they're not in the business of making videos I suppose.
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@Arkandel said:
The new World of Darkness trailer. The voice acting is atrocious and the production values can only be described as cheap, but hey, they're not in the business of making videos I suppose.
Have you never seen any of their old trailers, with stock footage/pictures?
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@tragedyjones said:
@Arkandel said:
The new World of Darkness trailer. The voice acting is atrocious and the production values can only be described as cheap, but hey, they're not in the business of making videos I suppose.
Have you never seen any of their old trailers, with stock footage/pictures?
Is it possible my brain is simply blocking the trauma?
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Look upon their works, ye mighty, and despair
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Ack! Who the hell is doing their voice acting and why are they allowed to?
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For further insanity, they have a lot of them on Youtube
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Well, paradox is based out of Stockholm, so the Swedish accent on the voice actors is understandable. Beyond that, though, I thought the commercial thing was pretty cool.
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So bets on what comes out first: Beast or Awakening 2.0?
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@tragedyjones said:
So bets on what comes out first: Beast or Awakening 2.0?
Whatever isn't Mage 2.0 will come out first, forever.
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Unacceptable. Promethean is behind Mage in the layout queue.
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I haven't heard shit from OP since the last update from the Beast Kickstarter... so I have no goddamn clue if/when that's actually going to come out.
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@Miss-Demeanor Beast is apparently in the Indexing stage, and Mage is in line for Layout pending approval of the final text.
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I disbelieve. >.>
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@Miss-Demeanor Trust no one.
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Keep your laser handy.
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... not sure if want. One of the V20 Developers is posting 'open development' stuff, and apparently there's big things from White Wolf regarding the game. I have no idea how this would tie into the new VtM, but assuming that they're shoving all of this into the V20 boooks to make it compatible with the new VtM,
Here's the rundown from David Hill.
Now, on White Wolf changes specifically, I don't know the purpose for removing Souleaters. But there are some sweeping changes that were less word-intensive, but hugely implication intensive, IMO.
For example, one of the Storyteller Characters in Black Hand was a vampire who died and became a wraith. This of course was always a thing. If any of you might remember, Wraith was originally advertised as a way to keep playing your Vampire/other PC after dying.
Now, vampires cannot become wraiths at all, unless they've achieved Golconda. Which changes a few references in post. In this specific instance, it means we have a character in that book who has objectively reached Golconda. No ambiguity. No nothing. I think that's a big deal.
Also, they made me change references - even figurative ones - to vampires potentially having souls. Now, Vampire characters objectively do not have souls. And souls, according to the new White Wolf, are Eidolons. Which you might be familiar with as a trait.
I personally think that has immense impact on the game. Unprecedented, even.
So yeah. There will be some big changes. Some bigger than others. I'm curious how they plan to do some of this.
And as a slight clarification:
Vampires objectively do not have souls, unless they've achieved Golconda. So I guess Golconda will be a process by which a vampire gets a soul.
Which is weird to me.
(Some cross-discussion about why infernalism exists, demons don't get a soul out of a pact at this point, and how diablerie works if there is no soul...)
(on infernalism)
Good question.
I do know that they want to pull hard away from demons. I had to cut any explicit references to demons. Which, if you know Black Hand, you should know is pretty damned hard.
Not just that, but the Black Hand doesn't actually know what a demon is, now. What they call demons, and what a large part of their cult has focused on for thousands of years is more an... umbrella term for "quasi-biblical entities, Lovecraftian demigods, and vedic spirits" in their words.
(on diablerie)
I don't know yet. They didn't actually ask me to change any of the diablerie-based content in the book, ironically.
(There was some discussion about them using the word Eidolon in place of soul).
... uneasiness rising.
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New interview with Martin.
http://imagonem.org/2016/02/15/white-wolfs-lead-storyteller-there-will-be-a-release-in-2016/
Apparently comes with these gems...
All the Apocalypses of the classic WoD has happened. In 2001 the Gehenna-war for the graves of the Antediluvians began. In 2006 the rise of the Wyrm and the inevitability of ecological Apocalypse became publicly known. The Technocracy has won, we surrendered when we allowed machines to shape our values and minds, trapping us in the paranoid realms of our personal filter-bubbles. At the same time we are applying engineering to quantum mechanics, making magical theories manifest as Science, so all hope is not lost. In line with this we integrate dramatic real world events to feature prominently in the story. We face difficult social subjects like the rise of fascism, religious fanaticism and the death of ideology in mainstream politics, head on. This naturally leads us to focus on areas where dramatic change is happening. Also there are more books on the US of Darkness than the rest of the world combined.
Aaaaand....
Will the Werewolves remain crypto fascist eco-terrorist?
More than they have ever been. Global Warming has released the Wyrm-tide. The end of the Impergium (ancient Werewolves hunting humans to keep their numbers manageable) seems like a terrible mistake in retrospect.