Nov 19, 2020, 6:31 PM

I admit, as an individual, I lean towards desiring a strong IC/OOC divide between characters and players, because I do tend to see a lot of...unhealthy bleed. This can be the relationship pressurey stuff of 'our characters are in an IC relationship, so you have an obligation/relationship with me OOC', but it's also just more bedrock things like character values bleeding from players to characters in settings/systems where those values aren't aligned with the setting. Or, worse, the bleedover that assumes that 'oh, you play a sexist/racist/classist/whatever character, so you must looooove these things as a player'.

Part of my IC/OOC boundary routine is to try and make sure every character I play disagrees with me on at least one and often more than one fundamental value/motivation. A lot of the characters I play are, to some degree, assholes - not really because I enjoy getting people's goat, but because I find playing ambitious, energetic, and opinionated characters who aren't always (or even half the time) right to be a good way to make sure that I feel free to be ICly wrong, and that I always have a way to push a scene/plot forward when I need to.

I build characters with an eye to be good delivery pieces for the RP I want to have, not really to convey my personality or values into the game world. I admit that it absolutely bothers me when I realize that someone else isn't doing that, and instead has IC morals/values that are very tightly wed to their OOC values.