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    Player Action code availability?

    Game Development
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    • Misadventure
      Misadventure last edited by Misadventure

      TLDR; is there an action and sheet tracking code available for modification out there, like Arx or various RPIs have?

      I am interested in a coded mechanism for players to describe their actions to be collected periodically (like weekly), track used resources and applied against a recorded object the actions are meant to influence.

      • So it could be the worlds slowest conflict, adding buffs to allies, debuffs to opposition , tracking against resistance and counter measures etc etc.

      • It could be building a structure or an organization.

      • It could be social influences and public events affecting individual, group, organization or cultural reputations and values.

      • It might be used to affect markets for a mercantile exploration trader game (Firefly, pirates, frontiersy stuff etc).

      • It could be used for research, experimentation, investigation.

      I know some RPI type places probably have very involved code for similar, and like Arx where its a mix of some of the things I listed.

      Ideally this would be able to use recorded sheets for PCs, NPCs, businesses, organizations, structures under player and NPC control etc.

      I have a waggish sense of humor.

      Devrex 1 Reply Last reply Reply Quote 0
      • H
        hobos last edited by

        I know Arx is open source so you could take a look at their actions code.

        And I have played a few RPIs but the ones I played did not have anything like "actions" that you'd be undertaking off-screen in such a way. Most of those games (or at least the ones I played) are about always being in-character and doing things in the game while connected. There are sometimes player notes and reports that can be submitted to staff, in order to summarize what's being done with in-game mechanics/roleplay for quick story check-overs or special requests, but that's all I ever saw.

        Misadventure 1 Reply Last reply Reply Quote 0
        • Devrex
          Devrex @Misadventure last edited by

          @Misadventure I'm not sure what code base you'd be using, but my first thought was that jobs code(s) already seem pretty well suited for this. If they need to be separate (perhaps so jobs don't stay open forever and a day) it might not be hard to modify it to make its own, separate thing with a different name.

          He/Him

          Misadventure 1 Reply Last reply Reply Quote 0
          • Misadventure
            Misadventure @hobos last edited by

            @hobos I should look into Arx. It is the first oplace using the kind of action economy I am imaggining that I ever saw. I know at least one of the coders ther has been pretty generous and helpful before.

            I havent chosen a code base, because I didnt want to limit my options.

            We shall see!

            I have a waggish sense of humor.

            1 Reply Last reply Reply Quote 0
            • Misadventure
              Misadventure @Devrex last edited by Misadventure

              @Devrex I definitely want something that is at least partly abstract and automatic to keep the workload more around handling actions that dont have a good coded analogue.

              Also, I found myself wanting to React to each post on the screen, which tells me I have been using Microsoft Teams too much.

              I have a waggish sense of humor.

              1 Reply Last reply Reply Quote 1
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