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    Goals as a ST/GM

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    • Misadventure
      Misadventure last edited by Misadventure

      These is a brief list of goals I have as a ST:

      Help the characters be

      • Resourceful
      • Determined
      • Competent
      • Smart

      Keep scenes

      • Narrative-first
      • Open-Ended

      Be on the lookout for a chance for things to be:

      • Cool
      • Interesting
      • Dramatic

      I have a waggish sense of humor.

      1 Reply Last reply Reply Quote 3
      • Hella
        Hella last edited by

        Depending on the scene/story, one of my core goals is to focus on helping the character evolve (or possibly devolve) by providing them with (hopefully) difficult choices to make.

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        • M
          Macha last edited by

          On the rare occasions I dare it..

          I want to give each character a chance to do something cool/different. Everyone deserves a moment in the spotlight, so to speak.

          I want to give the characters something that when it's over, they feel like like accomplished something.

          I want the characters to learn something - about the world, about a subject, about themselves, from the experience. Give the player a chance to grow their character in the way they envision.

          1 Reply Last reply Reply Quote 1
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