I know there are pay to play MUDs and the like, but I was wondering why we haven't seen any pay to play MUSHes.
I don't mean for-profit games of course. That's stupid. But a pay-to-play MUSH that serves to give money to a charity. Yes yes, I realize we could all just give money to charity and to heck with tying it to anything. I give to a couple charities and I'm sure most of you who can afford it do too. I've got a few questions/musings related to it and I'm interested in what you guys think about it.
Is this model feasible?
I realize a lot of MUSHers can't afford to spend money on charity. MUSHing was how I entertained myself when I was miserable and jobless.
What kind of quality would be expected in a game people are paying to play?
Obviously it couldn't just be a bare-bones nothing provided game. People paying money, even if it's for charity, expect a higher quality than you generally get in free-to-pay products. It would require a good bit of effort and professionalism from those running the game.
What would the benefits be of a pay-to-play game?
Well the money would be going to charity, so there's the benefit of helping others. It's also one of the few systems where I could see a tiered approach working. I'd be all for giving more perks to people who are helping humanity by donating money.
What sort of charity would this be tied to?
Well I think the obvious one would be something related to literacy or education.
How do we ensure that the money is actually donated?
This is the big one. We're all anonymous internet people. Is there some way to ensure that the donations go straight to the charity? Is there a way to provide transparency so people know that nothing untoward is going on?
I know this is a silly idea and it just popped in my head but I'm at a point in my life where I don't have a ton of free time. What free time I have I'd love to be able to multitask into doing good -and- doing something I enjoy.
So please, I'd love to know what you guys think about the idea. Feel free to tell me how bad it is, if that's what you think. Thanks!