Apr 25, 2016, 3:35 PM

So this dropped last week, and I am still plowing through it. Anyone else begun reading it yet? I am going to need to play the system to really understand it, but off hand, here are the biggest changes I have yet noticed:

  • Martial Arts styles get stronger or weaker by your Exalt type, but are open to all
  • Artifacts are a lot more unique and specialized, which adds flavor but cuts on ease
  • Combat is all sorts of different, with two different damage tracks
  • 2 New classes of Exalt mentioned in the core rules - Liminal, which are like Frankenstein monster patchwork exalts and seem to be a terrestrial analogue to Abyssals, and Exigent, which are random ass one-off Exalts of minor gods. Neither gets a full write up in the main book, however
  • Sorcery - It is greatly expanded on and it seems counterspelling is now inate not a separate spell