So this dropped last week, and I am still plowing through it. Anyone else begun reading it yet? I am going to need to play the system to really understand it, but off hand, here are the biggest changes I have yet noticed:
- Martial Arts styles get stronger or weaker by your Exalt type, but are open to all
- Artifacts are a lot more unique and specialized, which adds flavor but cuts on ease
- Combat is all sorts of different, with two different damage tracks
- 2 New classes of Exalt mentioned in the core rules - Liminal, which are like Frankenstein monster patchwork exalts and seem to be a terrestrial analogue to Abyssals, and Exigent, which are random ass one-off Exalts of minor gods. Neither gets a full write up in the main book, however
- Sorcery - It is greatly expanded on and it seems counterspelling is now inate not a separate spell