Jun 7, 2017, 8:20 PM

@Ganymede

I'm aware of the mountain of complications that is WoD or any other tabletop. And I can honestly say that I have to this day not seen anyone offer anywhere near the most simple code solution that could be offered.

Going back to MUDs, again, I have seen MUDs with magic, attack, and skill rules monstrously more complicated than WoD, but it was simple to deal with because the code had layers of abstraction and didn't just dump it all onto your lap to have to figure out.

I can't see any particular reason why people would not want it to be simpler to do the things they're already doing. Unless you're talking from the perspective that I talk about rice cookers. I only hate rice cookers because I think they're lazy as shit when you can get a pot and learn to cook some freaking rice. But I don't really see where the pride is in not simplifying code syntax so that people can focus on doing things rather than how to do them.

You get literally the same result, except faster. What is the problem with this? There's no barrier, people simply choose not to code a game this way and people have been conditioned to believe that things can't be better.

And to the potential question of "who are you to say what is better", I'd say that anything that harms no one, makes doing something simpler, and gives you all of the options you had before without the mess, and most likely faster than before, is objectively better.

@Ganymede said in UX: It's time for The Talk:

We could pull lessons from these places and work on the ideas. We haven't. That's what I'm more interested in than "how can I make +roll simpler?" or "how can I make +jobs more user friendly?".

Alright but I'm interested in lowering the barrier to entry into this hobby, and getting rid of all the nonsense people think is perfectly acceptable, which is why I made this topic and other topics. If you're not interested then what do you solve by expressing your disinterest? Why does one area of improvement infringe on another area of improvement? If you're interested in something else, make a thread for it and promote that. More than one thing can be improved simultaneously.