@Bobotron said in Grid Construction and Planning:
@Seamus
Do your San Francisco up by districts, and if necessary, break those districts down into sub-areas. I was looking at San Francisco as a setting for the original vampire game I'm doing before I switched to NYC, and ended up coming up with some areas (I found a district/neighborhood map) and then was going to fluff it internally for what goes where.The maps I used (data hoarder!) were:
http://vanderwal.typepad.com/.a/6a00d83455b30d69e2016302d93602970d-800wiand
http://www.thecitrusreport.com/wp-content/uploads/2010/05/san-francisco-on-a-sheet-blue.png
ETA: https://s-media-cache-ak0.pinimg.com/564x/1f/b2/4e/1fb24e210a93bd57f7e6dd3f024625e6.jpg
Might be useful for you.
This is how we built Eldritch. i actually had each large area composed of 2-3 grid squares, and then within each grid square, people could make their neighborhoods, which focused and added details.