XP Rollover
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@Glitch said:
@HelloRaptor Except the power curve isn't part of the player setting. You're all neonates or apprentices. The elders and masters are NPCs. It is a problem with the conversion of a tabletop to an always-on game that runs for multiple years and has a steady influx of new people. Arguing that there is a power curve in the setting is ridiculous, as most settings attempt to provide a societal framework of some sort, which almost invariably includes haves and have-nots.
More often than not the only substantial difference between an oppressive Elder who jerks you around at every opportunity run by a Storyteller, and an oppressive Elder who jerks you around at every opportunity run by a player, is that the former is Business As Usual Nothing To Complain About while the latter is a Meanie Cheater Who Cheats.
I consider 'a steady influx of new people' to be a design flaw, though.
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@HelloRaptor The difference between Business As Usual Nothing To Complain About and Meanie Cheater Who Cheats is trust. That NPC is not the totality of the ST's interactions with players, and the implicit relationship there is a story provided to and for the players (with varying degrees of TPKs).
That Elder on a MU may be a reasonable person (hah, reasonable vampire), but the dynamic is different. They might be screwing you because it is IC for them, but in no way advances your story or even provides opportunity for such, it might be totally unintentional and, at the worst, it could be to utterly screw you for no other reason than your PB is from Vampire Bund. They don't have any particular duty to consider you, your story or your character and no one expects them to do so for all actions taken on their part on a MU.
It's another player, playing their character for fun. They're not an ST. Different expectations and different situations.
I consider 'a steady influx of new people' to be a design flaw, though.
You were here on day 3, so you're safe. Not like those that were here a week or two after that.
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@HelloRaptor said:
I consider 'a steady influx of new people' to be a design flaw, though.
What's the sane alternative?