Jul 8, 2016, 3:21 PM

@Pyrephox said in Fallen World MUX!:

Investment isn't the only reason for a restrictive alt policy. It's also a matter of roles. Games where all the available "roles" are filled by a small minority of players who have 3-10 alts each are considerably less welcoming to new people, and more stagnant, in my experience, than games with much more restrictive alt policies.

Oh, I agree with you there.

But I think any game that has a political environment where ranks/roles are in somewhat short supply (as they tend to be) needs a system where only active, involved people can maintain them - which is a separate problem to solve.

You don't want that guy's third alt to be a Sheriff, you're absolutely right, since he'll never be on. But you don't want the Sheriff to not ever be on, period, no matter what the reason is; I understand RfK had a good system to handle ascension as well as keeping what you already have - and if that exists then alts won't be an issue any more.