MU Soapbox

    • Register
    • Login
    • Search
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Muxify
    • Mustard

    Skyrim Special Edition (also, Mods!)

    Tastes Less Game'y
    13
    35
    8046
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • Auspice
      Auspice @Olsson last edited by

      @Olsson said in Skyrim Special Edition (also, Mods!):

      @Auspice

      Pick "Camping In The Woods" will start you just outside the cave you exit at the end of the tutorial, with Alduin flying over. It's basically the vanilla start without long ass cutscenes.

      THANK YOU. I've been poking through some of them and most it's like 'oh god what the hell do I do now.'

      Saying the quiet parts out loud since 1996.

      1 Reply Last reply Reply Quote 0
      • I
        Insomnia @Olsson last edited by

        @Olsson said in Skyrim Special Edition (also, Mods!):

        @Auspice

        Pick "Camping In The Woods" will start you just outside the cave you exit at the end of the tutorial, with Alduin flying over. It's basically the vanilla start without long ass cutscenes.

        Also no spiders, if they bother you.

        1 Reply Last reply Reply Quote 0
        • Miss Demeanor
          Miss Demeanor last edited by

          Okay! Time for my long ass list of mods. Most of what I'm running right now is just immersion mods. There are a few 'cheat' mods tossed in, but nothing game-breaking.

          Unofficial Skyrim Special Edition Patch (because DUH)
          Cutting Room Floor (this is all the extra stuff that Bethesda made for Skyrim that didn't actually end up in the finished game. NPC's, quests, items, etc.)
          Skyrim Unlimited Rings and Amulets SSE (yes this is a cheat mod since it allows multiple amulets, but dammit, I can wear more than two rings with eight fingers and two thumbs!)
          Carry Weight x100 (I know, I know, but holy Hell am I tired of picking through the inventory of every creature I kill to grab only what I can absolutely carry... I want to be able to loot and move on!)
          Point the Way (retexture and fixing of the road signs in Skyrim, because some of them will actually point you in the wrong direction)
          Run For Your Lives (stupid NPC's trying to fight dragons and ending up dead)
          Darkwater Crossing (village expansion of an existing place)
          When Vampires Attack (Like Run For Your Lives, but for vampires!)
          Bring Out Your Dead (graveyard expansion for unique NPC's because you know some of them will die anyways!)
          Dolmen Ruins (addition of Elder Scrolls lore, puts in the ruins of the Dark Anchors Molag Bal used in the Planemeld)
          Shor's Stone (expansion of pre-existing village)
          Ivarstead (expansion of pre-existing village)
          Kynesgrove (expansion of pre-existing village)
          Whistling Mine (expansion of pre-existing place)
          Karthwasten (expansion of pre-existing village)
          Storefront (spouse will run a market during the day)
          The Paarthumax Dilemma (allows you to not kill Paarthumax and still finish the Blades quest line, if you want)
          Shadowmarks (adds Thieves Guild shadowmarks to your player homes)
          Oblivion Gates in Cities (because every trace of Oblivion should not have been erased from the landscape in a few mere centuries! Non-functioning gates)
          Gildergreen Regrown (lets you plant the sapling of Gildergreen and actually see it grow over time)
          Runandwalkpaces (makes NPC's move at YOUR pace)
          RichMerchantsSkyrim_x5 (because 600 gold is stupidly low for a merchant)
          Relationship Dialogue Overhaul (because I want to have real conversations with people, not just one of three randomly selected lines being spat out at me)
          Book Covers Skyrim (retexture of book covers, much nicer)
          Dragon Claw Stands (self-explanatory)
          WetandCold (already noted before)
          Open Cities Skyrim (no more load times into the cities, bitches!)
          Rebalanced Leveled Lists (better and more appropriate loot from killed creatures)

          That's all thus far. ^_^

          1 Reply Last reply Reply Quote 1
          • Monogram
            Monogram last edited by

            I'd like to do Open Cities of Skyrim, but it screws with so many other mods that I just don't see the need for it.

            I mean, in theory it's a great idea, but after reading commentary from other modders about it, it was just something that the game isn't supposed to do and it screws with too many things.

            It's on console and I debated but...I don't mind the ten second load time to get into cities.

            Although if you want to get hardcore, I started using the No Fast-travel mod.

            MUSH-free since 02/2017

            This may or may not change in the future.

            Thenomain 1 Reply Last reply Reply Quote 0
            • Miss Demeanor
              Miss Demeanor last edited by

              It hasn't been messing with any of the mods I use, at least this far. 🙂 Of course, many of the mods I'm using are by the same person sooooo... YMMV?

              1 Reply Last reply Reply Quote 0
              • Monogram
                Monogram last edited by

                I think the issue is that a lot of other mods that alter ingame assets within cities don't work with Open Cities(for whatever reason, I couldn't say why). Why that is, I have no idea, but I've read over plenty of mod descriptions that say 'Does not work with Open Cities' or 'Not compatible with Open Cities'.

                MUSH-free since 02/2017

                This may or may not change in the future.

                1 Reply Last reply Reply Quote 0
                • Thenomain
                  Thenomain @Monogram last edited by Thenomain

                  @Monogram

                  I am having zero problems with Open Cities, and it's saving me so much loading screen time, which is now short enough to be truly frustrating to sit through.

                  It's compatible with the improved NPC AI mod and the Unofficial Patch, which are the only non-cosmetic mods I use, so it's a win.

                  “If you wish to make an apple pie from scratch, you must first invent the universe.”
                  ― Carl Sagan, Cosmos

                  1 Reply Last reply Reply Quote 0
                  • Thenomain
                    Thenomain last edited by Thenomain

                    Okay, my current setup:

                    1. Unofficial Skyrim Special Edition Patch
                    2. Static Mesh Improvement Mod
                      (leaves a strange untextured bit on weapon sharpening wheels, but otherwise nice)
                    3. Verdant - A Skyrim Grass Mod
                      (I'm probably going to remove this, as it now feels like I'm traipsing through a much more temperate climate)
                    4. Skyrim Flora Overhaul
                    5. Vivid Weathers
                      (I don't know if this or True Storms would be better)
                    6. Wet and Cold
                    7. Reverb and Ambiance Overhaul
                      (everything sounds more natural and less "recorded in a warehouse" now)
                    8. Unread Books Glow
                    9. Ethereal Elven Overhaul
                      (I really, really, really hate Elder Scrolls elves with their low-polly hatchet-faces)
                    10. Cutting Room Floor
                    11. Open Cities Skyrim
                    12. Immersive Citizens - AI Overhaul
                    13. True Eyes

                    Yeah, really I don't need to have a different game experience, since I've never finished it once anyway. "Darker Nights" is probably the only other game-changing mod I'd install.

                    Well, until SkyUI is ported. SkyUI was downright fantastic.

                    Oh yes, and the Achievements Mods Enabler, linked to by @Derp. Only for us PC users, but what in there is going to make it easier for me to earn mods? Really only the Elven Overhaul so I don't have to suppress a gag reflex when playing the game.

                    A re-link: http://www.nexusmods.com/skyrimspecialedition/mods/245/

                    --

                    p.s., while the vampirism thing is really annoying, I appreciate a game having the chutzpah to force conditions on a character that you have to play around. now if it would only tell me what the hell a "black soulstone" is. Yes, I looked it up on my own, but it's certainly not explained in context.

                    “If you wish to make an apple pie from scratch, you must first invent the universe.”
                    ― Carl Sagan, Cosmos

                    Auspice 1 Reply Last reply Reply Quote 1
                    • Auspice
                      Auspice @Thenomain last edited by

                      @Thenomain

                      Ooooo. The Achievements Enabler one. I need that!

                      Saying the quiet parts out loud since 1996.

                      1 Reply Last reply Reply Quote 1
                      • dontpanda
                        dontpanda last edited by

                        Maybe I'm legendarily thick, but I don't see anywhere to get new mods for this thing. Or, am I truly stupid and we just use the ones we had for the original?

                        Auspice Thenomain 2 Replies Last reply Reply Quote 0
                        • Auspice
                          Auspice @dontpanda last edited by

                          @dontpanda said in Skyrim Special Edition (also, Mods!):

                          Maybe I'm legendarily thick, but I don't see anywhere to get new mods for this thing. Or, am I truly stupid and we just use the ones we had for the original?

                          Start up Special Edition and select Mods from the menu. AFAIK that's the only way to find/add them.

                          Saying the quiet parts out loud since 1996.

                          1 Reply Last reply Reply Quote 0
                          • Thenomain
                            Thenomain @dontpanda last edited by

                            @dontpanda said in Skyrim Special Edition (also, Mods!):

                            Maybe I'm legendarily thick, but I don't see anywhere to get new mods for this thing. Or, am I truly stupid and we just use the ones we had for the original?

                            It sounds like you're on a console? Otherwise: http://www.nexusmods.com/skyrimspecialedition/

                            Pretty much the place to get mods for a whole lot of Triple-A games out there, even if they're not technically moddable.

                            “If you wish to make an apple pie from scratch, you must first invent the universe.”
                            ― Carl Sagan, Cosmos

                            1 Reply Last reply Reply Quote 1
                            • Tinuviel
                              Tinuviel last edited by

                              Also, I believe many of the mods on Nexus have also been copied to the Steam Workshop.

                              He/Him

                              Miss Demeanor 1 Reply Last reply Reply Quote 0
                              • Miss Demeanor
                                Miss Demeanor @Tinuviel last edited by

                                @Tinuviel Nothing for Special Edition has reached Steam yet. There's no Workshop for it yet, just for the original.

                                1 Reply Last reply Reply Quote 1
                                • Tinuviel
                                  Tinuviel last edited by

                                  @Miss-Demeanor Huh, it seems you are correct. Go back and read my post when it's accurate. >_>

                                  He/Him

                                  1 Reply Last reply Reply Quote 0
                                  • 1
                                  • 2
                                  • 2 / 2
                                  • First post
                                    Last post