City of Angels MUX (CofD/nWoD 2E)
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@Warma-Sheen said in City of Angels MUX (CofD/nWoD 2E):
If staff has to be directly involved in TS on this game I'd really have to argue against so much micromanagement.
Well, jeez, justifications for those Athletics specs aren't going to write themselves.
(This is a joke. I have no reason to believe this game will require justifications.)
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@Warma-Sheen said in City of Angels MUX (CofD/nWoD 2E):
@Faceless said in City of Angels MUX (CofD/nWoD 2E):
There are just some aspects that would outright require direct staff involvement, such as being Blown.
If staff has to be directly involved in TS on this game I'd really have to argue against so much micromanagement.
Back in the old days, you were pretty sure staff was watching, dark, with popcorn.
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@Thenomain Hah, old days.
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@Thenomain In the old days, I wrote a lot of it, but never really worried about people spying on it. Mostly because my writing was slow as molasses and anyone trying to whack off to it would most assuredly lose their boner between the poses. It would have been like trying to get off to porn that only showed five seconds of hardcore action, followed by five minutes of black screen, on endless repeat, for hours.
Thinking about it now, I sort of... pity anyone who tried more than I could ever be mad about it, personally.
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@surreality The five minute adult channel previews of yore...
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Clearly you were never a teenage boy with dialup. You can willpower your way through a lot.
I mean, you know... so I hear.
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A few things now that I am back in the world.
1, good luck @Cobaltasaurus. You make good stuff.
2, have you considered Pro- no, ok
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@tragedyjones No.
General Update:
In the works: The Grid
In the works: Various policies.
In the works: Metaplot (I was talked into it).Need Help:
- Wiki! @surreality made it lovely and beautiful, but I need it scrubbed clean and new stuff put up.
- Grid descing. I'm almost done digging. :<
Not Yet Started:
- Mage chargen (after grid is done)
- idk stuff i'm not thinking about
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@Cobaltasaurus I still have a few tweaks to put in for fussy little bits, but shouldn't take long. I can remove anything you want gone pretty easily -- just need to know what stays and what goes.
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So while I'm getting things going I've been tinkering with a metaplot. I'd like to get some folks who want to either as staff or as players help ST bits of it lined up for before the game opens. @Arkandel are you still interested in PrP STing?
Anyone else?
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@Cobaltasaurus Yep, I'll help with plot.
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Vision & Purpose
City of Angels is a Chronicles of Darkness MUX founded on the ideals of creating a cooperative chronicle. We are an "us against the darkness" game. We will open with a metaplot that will touch each sphere. We are not a sandbox game, nor a game that is meant to run forever. City of Angels will feature a string of metaplots (aimed to run no more than 5 or 6 months), connected to each other ramping up to a finale. This finale may be a year or several years after the opening of the game.If metaplot and story driven games interest you, this game is for you! If a game with a story you know will end (someday!) interests you, this game is for you!
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@Cobaltasaurus If you want an idea guy for metaplot, I can do that for sure.
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@Coin I've got a base idea for what we're going to start with, but I can hit you up on skype if you wanna know/give thoughts on where to go and don't mind being spoiled.