Jan 4, 2017, 2:14 AM

Ok.

Theno suggested I start a new thread to talk about this. I think it may open some eyes of people and maybe give more options to people who want to start a mush on what direction and options they have.

Bring up your favorite codebase and what features it has that you just can't live without, and why it doesn't work in the other codebases.

I'm hoping that people will speak up and maybe offer alternatives of 'but wait! we do have that and it's called X!' or other solutions. And if not, maybe the devs will get a hit that it may be a nifty thing to add.

For myself, I'm obviously bias to Rhost. I appreciate the multi-tier bitlevels and varying methods of control in-game to basically reconfigure or redefine everything in-game without having to recompile.

So what about everyone else? The more what is and is not in codebases is talked about, the more people will have an understanding 🙂