Mar 23, 2018, 8:24 PM

Double to say, Infimier is a good study of game design (https://en.wikipedia.org/wiki/Zachtronics#Infiniminer).

Note, it started as team competitive play to locate and find precious metals, but ends up players enjoyed in-world building. The game changed to suit the fun the players found. Similar to the Sims, it started out as an architectural game based on Sid using home building software to design a home. Added the people to give an idea of something looked good or not based on building a better home and he noticed others were more interested in the people's reactions, which lead to Sims.

A tangent, or maybe something to consider for the topic.