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    A theme-less, CGen-less game

    Game Development
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    • faraday
      faraday @Arkandel last edited by

      @arkandel said in A theme-less, CGen-less game:

      if this would work at all it would need to be rudderless or ran by trustworthy inmates.

      What from the experiences on MSB would suggest this place could be rudderless? πŸ™‚ Unless you want it to be HogPitMUSH, which... yeah, no thank you.

      I don't really see what this offers that you can't already do on the other social sandbox MUSHes, so I don't see the need/value personally.

      Arkandel 1 Reply Last reply Reply Quote 2
      • Auspice
        Auspice last edited by

        As others have said: what role does it fill that other social games do not?

        If people want a place to just hop in and sandbox, social games exist for that.
        When a game is down and there need be a place to go temporarily, ORG has always filled in handily.

        I think that's the question that'd need to be answered first. What does this do that isn't already fulfilled elsewhere? Because we all know you're lazy, @Arkandel. You don't wanna do work you don't need to (I say this with love :P).

        Saying the quiet parts out loud since 1996.

        Arkandel 1 Reply Last reply Reply Quote 0
        • Arkandel
          Arkandel Admin @faraday last edited by

          @faraday said in A theme-less, CGen-less game:

          @arkandel said in A theme-less, CGen-less game:

          if this would work at all it would need to be rudderless or ran by trustworthy inmates.

          What from the experiences on MSB would suggest this place could be rudderless? πŸ™‚ Unless you want it to be HogPitMUSH, which... yeah, no thank you.

          Point taken! But I was hoping the answer would be the second half of that sentence - some combination of isolating sandboxes from trolling outsiders, giving multiple trusted people limited admin powers to ban those but... I can't say I know it would work.

          Correction. With a bit of effort to focus on that 'isolating sandboxes' part I'm pretty confident it would work since a troll wouldn't be able to reach those playing in any way in-game yet genuine friends could do it by messaging in MSB itself.

          The real question is if this is something people would use, and as such, that it'd be worth that effort in the first place.

          I don't really see what this offers that you can't already do on the other social sandbox MUSHes, so I don't see the need/value personally.

          Yeah. That's why this thread exists. I didn't think it'd be a very popular 'game' anyhow, but if there was enough interest I could put something together.

          • He who takes offense when not intended is a fool. He who takes offense when intended is a greater fool.
          faraday 1 Reply Last reply Reply Quote 0
          • Arkandel
            Arkandel Admin @Auspice last edited by

            @auspice said in A theme-less, CGen-less game:

            I think that's the question that'd need to be answered first. What does this do that isn't already fulfilled elsewhere? Because we all know you're lazy, @Arkandel. You don't wanna do work you don't need to (I say this with love :P).

            Damn right.

            But the answer is in a combination of dice rollers and other similar "MUSH features" and an expectation of privacy. I'm far too lazy to try to read y'all's weird-ass TS logs.

            • He who takes offense when not intended is a fool. He who takes offense when intended is a greater fool.
            1 Reply Last reply Reply Quote 0
            • Misadventure
              Misadventure last edited by

              I think if there are resources already available, then a linked MU* is fine.

              Its just a little more effort than basic setup to make sure the place is relatively secure.

              I have a waggish sense of humor.

              1 Reply Last reply Reply Quote 0
              • faraday
                faraday @Arkandel last edited by

                @arkandel said in A theme-less, CGen-less game:

                Correction. With a bit of effort to focus on that 'isolating sandboxes' part I'm pretty confident it would work since a troll wouldn't be able to reach those playing in any way in-game yet genuine friends could do it by messaging in MSB itself.

                How? When you think of all the ways that there are to communicate in a MU - pages, mails, channels, bbs... I'd think you'd want at least some of them to work within the game (to coordinate with people within a sandbox) otherwise it would be a PITA to play. To try to restrict that to only work within sandboxes seems like it'd be super-hard in Penn/Tiny. Slightly less hard in Ares but still a pain.

                Arkandel 1 Reply Last reply Reply Quote 1
                • Thenomain
                  Thenomain @Arkandel last edited by

                  @arkandel said in A theme-less, CGen-less game:

                  Hey folks,

                  For starters please keep in mind this is the constructive section of the site.

                  During a recent private discussion a user suggested that we run a neutral, themeless game on MSB. There would be no CGen or rules, only a way for people to log on, pick a room and just play whatever they have in mind.

                  So a Social/Talker.

                  • Very little active administration other than to keep the game running.

                  As offenses can be a lot more immediate, more staff to keep offenses known and dealt with, even if it's as basic as "don't be a dick".

                  1. Is this something you'd be interested in? Would it be useful?

                  Eh, sure, yes, as long as it's constructive-only.

                  1. Can people more or less behave/handle themselves?

                  As long as you give the rules teeth, but it mostly comes down to who would be logged in, what culture is there. If you're going to throw open the gates, you're at risk that people will not come in because who else is there, or because it's associated with Soapbox at all.

                  1. What codebase would be preferred?

                  Rhost.

                  β€œIf you wish to make an apple pie from scratch, you must first invent the universe.”
                  ― Carl Sagan, Cosmos

                  1 Reply Last reply Reply Quote 0
                  • Arkandel
                    Arkandel Admin @faraday last edited by

                    @faraday said in A theme-less, CGen-less game:

                    @arkandel said in A theme-less, CGen-less game:

                    Correction. With a bit of effort to focus on that 'isolating sandboxes' part I'm pretty confident it would work since a troll wouldn't be able to reach those playing in any way in-game yet genuine friends could do it by messaging in MSB itself.

                    How? When you think of all the ways that there are to communicate in a MU - pages, mails, channels, bbs... I'd think you'd want at least some of them to work within the game (to coordinate with people within a sandbox) otherwise it would be a PITA to play. To try to restrict that to only work within sandboxes seems like it'd be super-hard in Penn/Tiny. Slightly less hard in Ares but still a pain.

                    Well, my idea was pretty simple.

                    1. You're in the open (the 'OOC room'). Pages, channels, all of that work.

                    2. You're in a RP room either because you started it or you were invited to it. Nothing works other than @mail since and no one can enter uninvited.

                    So all you have to do is stay in your own room sandbox and it's a world of your own in which you can't be harassed.

                    • He who takes offense when not intended is a fool. He who takes offense when intended is a greater fool.
                    faraday 1 Reply Last reply Reply Quote 0
                    • RnMissionRun
                      RnMissionRun last edited by

                      To be honest I don't see the point to this since it sounds like you're basically duplicating functionality that OGR has offered for years that no one now seems to want or need.

                      If you do it anyway, for God's sake use PennMUSH with @grapenut's awesome web interface thingie.

                      1 Reply Last reply Reply Quote 0
                      • faraday
                        faraday @Arkandel last edited by

                        @arkandel said in A theme-less, CGen-less game:

                        Nothing works other than @mail since and no one can enter uninvited.

                        Granted it’s been awhile since I’ve fiddled with softcode, but it seems like that would require some hardcode mods. Good luck!

                        Thenomain 1 Reply Last reply Reply Quote 0
                        • Doozer
                          Doozer last edited by Doozer

                          I'm suddenly having a deja vu of the aol custom chat rooms.

                          Hi. ASL?

                          1 Reply Last reply Reply Quote 0
                          • Thenomain
                            Thenomain @faraday last edited by

                            @faraday

                            I would lock page to an unused flag (since you can't lock it to just any flag), then lock that flag to Wizard-only, then have the flag set/unset based on location.

                            I have a working prototype for this exact thing for people who are frozen, having to do with @tel and @link more than anything else. Can be done.

                            β€œIf you wish to make an apple pie from scratch, you must first invent the universe.”
                            ― Carl Sagan, Cosmos

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