What's your favorite MU* client?
-
TIL that, after playing these games for 11 years, I have been grossly underusing clients.
There's just so many buttons, you guys. Like what do they all do.
-
@sab said in What's your favorite MU* client?:
Like what do they all do.
Three of them just reset the ticker clock.
What's that for, you ask?YOU YOUNG MOTHERTRUCKER, I exclaim.
-
@tinuviel said in What's your favorite MU* client?:
@sab said in What's your favorite MU* client?:
Like what do they all do.
Three of them just reset the ticker clock.
What's that for, you ask?YOU YOUNG MOTHERTRUCKER, I exclaim.
That was obviously for when people used to hook up bombs to the clients and if you went more than 15 minutes without posing during TS it would go off, right?
Seriously, though, it's literally never occurred to me to set up spawns and notifications. I genuinely don't know how.
-
@sab said in What's your favorite MU* client?:
That was obviously for when people used to hook up bombs to the clients and if you went more than 15 minutes without posing during TS it would go off, right?
Close! It was for timing cooldowns on powers and actions, that old school MUDs had in the way-back-when.
-
@tinuviel I also used a timer as a keepalive on some MU* so they wouldn't kick me out once I was idle.
-
@tinuviel Oh, yeah, I mean I guess I used that on the first MUD I played back when I was like, literally a child. Though, for the most part, when something ended it would throw out a line so we'd just set up a trigger to run a macro when the poison ran out or we could heal or attack again or whatever. I genuinely don't know how I played those games for so long given that I got overwhelmed by the scrolling 100% of the time, but I'm going to give it to zMUD for that one.
-
@arkandel Yes, but timers are different to ticker timers.
-
@tinuviel Over time I've gotten into the habit of starting poses with /: (or /;, or /@emit, or whatever) so that if I want to respond to something else while I'm writing, all I have to do is:
<return>
(Answer page, channel talk, whatever)
<ctrl-p back to pose in progress>
<finish writing pose>
<up-arrow right-arrow backspace return>This also has the handy side effect of preventing me from sending out an incomplete pose if I accidentally hit return while typing it out. It does add a few extra keystrokes to every pose I write, but considering how many there are already this is a pretty minor downside.
-
Just in case any old SimpleMU users don't know, a way to pause what you're writing to write something else without having to cut and paste anywhere is:
- work on thing one
- hit esc
- write thing two, hit enter
- hit ctrl-p twice
- continue writing thing one from where you left off
If you have a spawn for that game you could also flip to that and just send thing two from there, too, of course. I kinda like the idea of the dual sending windows but too many other things annoyed me back when I tried Potato for me to get the hang of using them, and honestly, the ONE thing that currently bugs me about SimpleMU is being unable to convince my computer that an https link in it should go to a browser, not open a mail program.
-
@ninjakitten This is pretty much me, exactly. I threw things into my buffer with ctrl-b and got them back with ctrl-up (or ctrl-p depending on your settings).
I'm liking BeipMU pretty well, though. I've clicked links from it SEVERAL TIMES. I might finally switch.
-
@tat said in What's your favorite MU* client?:
@ninjakitten This is pretty much me, exactly. I threw things into my buffer with ctrl-b and got them back with ctrl-up (or ctrl-p depending on your settings).
I'm liking BeipMU pretty well, though. I've clicked links from it SEVERAL TIMES. I might finally switch.
That was one thing I LOVED back when I first used it. I was like 'homg links finally properly work?!'
I mean, I loved SimpleMU. Really.
But dat https issue tho. -
I use mushclient, mostly bc a friend uses it & gave me preset world files for both places we're on together and all I had to do to add new ones was change the address and save it w a new name
Otherwise I'd still be using simplemu even tho it's like million year old abandon ware and reacts to trying to log stuff in a world w more than a days text by crying
-
I have lost so many poses this way. I forget I have a thing copied and up copying over it when thing three suddenly happens.
-
@silverfox It should still be there, though? Esc doesn't copy it to the clipboard, it puts it in the history buffer just like if you'd sent it, without sending it. If you esc one pose, start another, and esc that, they're both there, you just have to do an extra ctrl-p to get back to the first one.
-
@auspice said in What's your favorite MU* client?:
POTATO Y U BREAK IN OSX?!?!
Because it wants you to use Atlantis like a proper client.
-
@thenomain said in What's your favorite MU* client?:
@auspice said in What's your favorite MU* client?:
POTATO Y U BREAK IN OSX?!?!
Because it wants you to use Atlantis like a proper client.
I want my double input windows gdi.
-
Nowadays I use Atlantis, because it'll actually run on my Mac. Some years ago, I got used to using an Elendor-customized version of Pueblo on the Windows machines I used while I was still in school.
-
This post is deleted! -
@auspice said in What's your favorite MU* client?:
@thenomain said in What's your favorite MU* client?:
@auspice said in What's your favorite MU* client?:
POTATO Y U BREAK IN OSX?!?!
Because it wants you to use Atlantis like a proper client.
I want my double input windows gdi.
Atlantis 2 allows arbitrary numbers of input windows.
Y'know, if I ever finish it.
-
I switched to Potato 'cos Ixy actively used more colors than Simplemu handled on his default codebase setup and he talked me into just LOOKING at it after a years-long, stubborn refusal to even consider switching. I immediately fell in love with the double input window and haven't gone back, even with losing inline spellcheck and spawns that work (I'm inept and can't get Potato's spawns to work).