Hello MUers! @Tat showed me BeipMU. Now I'm officially off PotatoMU and onto BeipMu and you should too.
Why BeipMU?
- Spawn windows that are (mostly) better than Potato.
- Multiple input windows (YES FINALLY)
- Active support/community/development.
- Unicode, emoji, full color support.
- Ability to do, like, all the things.
Get BeipMU
First off, BeipMU looks like it's from 1998. Because it is. But it's being actively developed! So let's just move past that.
Anyways, you can go to the website here: https://beipdev.github.io/BeipMU/ And you can install it through the Windows Store here: https://www.microsoft.com/store/apps/9NBLGGH4TRSV
Or get the latest release directly here: https://github.com/BeipDev/BeipMU/releases/download/v279/BeipMU_279.zip
For reference, that link above will become outdated if there's a new release, so if you're reading this months after it's posted, go here, look for latest release: https://github.com/BeipDev/BeipMU/releases
Start Using BeipMU
If you downloaded the .zip file, you only need to unzip it in the directory you want it to to live. There's an "assets" directory, which can just stay there, but is not necessary (it contains some sample config information, some sample worlds, etc). The program will write a config file in /%APPDATA%/BeipMU
folder, if that's the kinda thing you think about.
Run BeipMU.exe!
There's a very nice starting starting guide, so please check that out. But here's the QUICK GUIDE for lazy MUers:
- Click
Connection
on the top bar. ClickConnect...
. - Click
New...
at bottom. ClickServer
. This part should hopefully be straight forward! You probably want to setText Encoding
to UTF8. - Click
New...
again and this time chooseCharacter
. This is where we need to add some things.Connect String
: This is everything you want the client to send once it receives a response from the server. At the most basic, this is going to beconnect <name> <password>
. This is also where you'll set up a lot of extras, but we'll get to that LATER! Note: Each line is a separate command, so you don't need;
or anything between them.Connect at startup
: Check!Log File...
: Click this, browse to where you want your log file saved, and then enter the name of the log file, such asarx_mycharactername.txt
. You'll then chooseAppend current date to log file name
so you have a daily log.
And now click Connect
at bottom. There ya go, you're connected!
But skew, you promised spawns and two inputs windows! ... Yeah, that's coming in the next post.