How to BeipMU: The best MU Client for Windows

  • @Darren said in How to BeipMU: The best MU Client for Windows:

    Just noticed this on Win10 this morning. At first I thought it was because the time on my PC was off (I dual boot Windows and Linux and Windows doesn't like it when the clock is in UTC) but I closed the app, fixed the time, restarted it and the timestamps in the tooltips were still off.

    I was just coming in here to ask about this very issue. Guess I'll update later!

  • Happy New Year and happy 4.00.292!

    Lots of small improvements and at least one bigger common request...

    • Found a way to disable the OS default beep sound when going out of bounds in the input window (either delete or with the cursor) (so those of you who were bothered by it, here you go!)

    • Switched to the modern OS visual themes; dialogs shouldn't look like they're from Windows 95 anymore!

    • Added '/newedit' to create a dedicated editing window (with a few options for it, like having spellcheck enabled) (This has been a frequent request, so if it was one of yours, please try it out and see how you like it!)
      a screenshot of a new editing window

    • Added character notes window (Options->Show Character Notes Window) to easily edit existing character info field
      character notes window, docked

    • Added crash detector that gives the option to generate a mini dump to send in (to make it much easier to share crashes) (Please do send them to the dev if you hit any!)

    • Added spawn trigger option 'Copy line instead of move' so that a copy can be left in the main output instead of only moving

    • Added 'Set Background Color' option to stat windows

    • Added Logging->'Starting From Top of Window...' menu item to start a log from anywhere in the output history

    • Changed tab colors to be saved per character, not per tab visible at shutdown (behavior with puppets might be weird, let me know what it should do)

    • Fixed spawn tab triggers to now honor the "Don't show as activity" setting

    • Fixed a bug in smart paste where it was adding an extra line feed per line, resulting in LF CR LF sequences instead of the correct CR LF.

    • Fixed the tiny drag image in the Worlds dialog, same issue that the trigger/macros/aliases had when dragging an image, forgot to fix this one too

    • Fixed a hang when sending enormous blocks of text (>64K) and using restore logs (if what is sent is larger than the restore log size it would get stuck trying to make room forever)

    As usual, using the store version is favourite -- if you're currently using it, you can hurry up the update by opening the store app, going to 'Downloads and Updates' in the upper right three-dot menu, and then clicking 'Get Updates' -- but you can also grab it from the github here. Why not drop by the Discord and say thank you or ask about the enhancement you're dreaming of? :D

  • Smol update! 4.00.293, spotting and squashing bugs:

    • Added '/ansireset' command to reset the current ansi state. (this one's actually a way to handle an occasional server-side bug rather than a Beip issue.)

    • Fixed a docking layout restore bug, where horizontal windows could shift slightly.

    • Fixed a crash when using Find in the main output window.

    As always, you can grab it from the store or from github! Updating right away is recommended if you ever use the 'Find' feature, this time.

  • Pitcrew

    This is the best thing ever. So amazing.

  • Something currently in the works...
    Map creation

  • 4.00.294 is upon us!

    • Added 'Clear' Edit menu item for edit windows.

    • Added Tab Colors for Puppets.

    • Added 'Delay between lines (seconds)' for Smart Paste sends. (This can be useful for people pasting in files of commands,such as installations or building, to improve the ability to see which line any errors that might happen actually belong to.)

    • Changed Log file picker to remember the file extension after closing it.

    • Changed puppets to not see the Connected/Disconnected messages as it'd cause activity in their windows that wasn't useful.

    • Switched to PCRE 10.34 (from PCRE 8.x; exe grew by about 100k so hopefully regexes works a lot better!).

    • Fixed Logging->'Starting from Top of Window' to be more reliable, as it was previously using the 'mouse cursor over' code to work.

    • Fixed a glitch where right clicking in the input window/char notes/editor pane causes the window to scroll and selection to change.

    • Fixed a glitch when docking windows larger than the available space. Now they shrink down to fit.

    • Fixed hang/crash bug with the find dialog that happens if you have a 'New Content' marker visible, the output window is at maximum, and new text comes in.

    • Fixed a hang when || is in a regex (probably mid edit due to preview). 'a||b' is seen as 'a or nothing or b' and the nothing results in an infinite loop of nothing matches..

    As always, it's appreciated if you use the store version so that the developer gets a little usage data and at least knows the existence of hangs or crashes. (If you actually encounter one, please do send in the data dump it will ask you to allow! It should give him enough information to help find the bug and squash it.) And, of course, if you can't/won't do store for one reason or another, you can grab it from github here.

    Mapping is still in development, and if it's a thing you're looking forward to, why not drop in to the Discord, help test the current builds, and get your preferences and use cases heard?

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