May 14, 2020, 11:23 PM

@Testament Yeah, different strokes for different folks but I do think there's something about modern-day that has a broad appeal. Or at the very least, alternative-fiction time periods where there's modern conveniences and no -isms.

I for a long time tried to develop a western MUSH based in 1880s. It ust got too difficult to overcome some of the inherent problems of the time to make a game where a lot of people could play whatever they wanted. There is probably a middle ground, but I think you either take a lose on the setting or a lose on the kind of characters that can work in the setting.