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    bear_necessities

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    Politics

    Best posts made by bear_necessities

    • RE: Gray Harbor Discussion

      @Three-Eyed-Crow we are definitely not banning trans people or anything like that.

      But hey! In real Gray Harbor news, we just celebrated our 3 month gameversary. I never expected us to have such a huge and lively population and logging in every day brings me a great amount of joy. So thanks to everyone who is playing and making the game fun for everybody. I truly appreciate all our amazing players!

      posted in Mildly Constructive
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      bear_necessities
    • RE: The Savage Skies - Discussion Thread

      @marsmrsmars said in The Savage Skies:

      Shooting fascists and bombing nazis sounds pretty cool, but this MUSH has a weird issue with racism against asian people.

      I wish people would give MUSH administrators the benefit of the doubt before declaring the GAME ITSELF to have "issues with racism" against a certain class of people.

      This is a game that spent a CONSIDERABLE AMOUNT OF EFFORT re-designing history to scrub out all instances of sexism and racism and classism and almost all -isms from that point in history. I have absolutely no doubt in my mind that they didn't do ALL OF THAT only to keep the Asian racism in.

      Please please please give people some credit and point stuff out without casting judgment. As a game admin (for a separate game), the idea that I have to go through EVERYBODY'S wiki page on a daily basis and click all their links and make sure they aren't being stupid/racist/whatever is EXHAUSTING.

      posted in Mildly Constructive
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      bear_necessities
    • RE: Mobbing in Text Games

      You know what's funny? I think @Jeshin was answering your question and it was immediately taken as personal.

      That's probably why we have problems in text games lol

      posted in Mildly Constructive
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      bear_necessities
    • RE: A bit of trouble on Firefly

      @Scissors He never wanted an adult conversation. He did not want to be told "no". He wanted to argue with me until I agreed to his concept without any changes. I told him what I thought he could tweak so his concept would work - he did not accept that. He went on to attack my players but I was already done when he started arguing.

      I don't hesitate to tell people "this game is not for you". I did not know who @ZombieKerouac was when I initially received his application, but if I had known he was Shadow from Arx? I would have banned him for that alone. I don't need to open my game to people I don't find enjoyable, and I don't need to have a conversation with them about it.

      posted in Mildly Constructive
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      bear_necessities
    • RE: Euphoria - Feedback

      @Cobaltasaurus said in Euphoria - Feedback:

      Then I spoke with ESG about how things were going and how I saw a lot of people apping for the department heads and not being particularly active

      Yeah so I mean one thing I would tell you is to not worry about people apping "leadership" positions and idling out. I personally would not put any particular emphasis on being a leader because "trickle down" rp never works out the way you want it to and it puts a lot of stress a leadership position to begin with. In fact, I wouldn't pin plot on any specific rank/position/race/etc and just spread it out as evenly as possible.

      posted in Mildly Constructive
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      bear_necessities
    • RE: Pacing in Ares Scenes

      I will forever sing Ares praises because it's the only platform where I really feel like I can be flexible with my time and posing. The logging feature is amazing, the fact that I can just instantly access my scene, etc. It's all great, I love it, and I can't thank @faraday enough because I don't think I'd be able to keep mushing if it weren't for Ares.

      I prefer live scenes that take 10-15 minutes between poses. @krmbm and I will sometimes go an hour between poses during work-slow times which is a-OK with me.

      I don't like scenes to last longer than a day, maybe 2-3 days, but that is about my max for interest. I can't do scenes that take weeks to finish and I'm not really able to stay in the right mind-set for scenes that only pose 1-2 times a day, but it's cool that other people can do that.

      When I GM, I want my scenes to go no longer than 5-6 hours (and really, 3-4 is my comfort zone). That means I go fast and I'll say upfront: poses every 15 minutes unless you need more time, please keep things moving. But again, this is all my preference and hey, it's not for everybody and that's awesome because Ares.

      posted in Mildly Constructive
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      bear_necessities
    • RE: The Work Thread

      @macha said in The Work Thread:

      She wants HR's number. I wish I could listen in on that one.

      Uhm, if they are discussing you and your personal health information, you SHOULD be on the call to listen in. I don't know why you wouldn't be on that call and you should never allow anyone to speak for you to your job without you present.

      posted in Tastes Less Game'y
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      bear_necessities
    • RE: Gray Harbor Discussion

      @Bad-at-Lurking said in Gray Harbor Discussion:

      @bear_necessities said in Gray Harbor Discussion:

      @Three-Eyed-Crow we are definitely not banning trans people or anything like that.

      But hey! In real Gray Harbor news, we just celebrated our 3 month gameversary. I never expected us to have such a huge and lively population and logging in every day brings me a great amount of joy. So thanks to everyone who is playing and making the game fun for everybody. I truly appreciate all our amazing players!

      But the REAL question is if you are banning legless psychic bartenders, or if that's just not the way you roll.

      The only concept we've outright banned is former assassins turned history professors 😄 Bartenders are still closed tho. Go be a barista.

      posted in Mildly Constructive
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      bear_necessities
    • RE: Obsidian Reverie - Discussion thread

      @Admiral is this a thing we're doing now instead of supporting new game creators? Accusing them of being VAspider in disguise? lol

      I'll vouch for @Raeras . She is good people.

      posted in Mildly Constructive
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      bear_necessities
    • RE: If you work hard, son, maybe someday you'll RP

      I don't mind slow scenes, but the 1 pose a day scenes just are impossible for me. It's really hard to get into the groove of writing with somebody if it's that slow, but that's just personal preference.

      I still think the real issue is the incredible lack of broad-appeal games. If a couple of people just made a few Ares games that were modern day and weren't WoD, I think it'd be really successful.

      posted in Mildly Constructive
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      bear_necessities

    Latest posts made by bear_necessities

    • RE: farfalla banned

      @tez said in farfalla banned:

      @ganymede

      Your decision sucks. Post the logs.

      decisions*

      Post the logs, bring back downvotes, remove Derp as admin.

      posted in Announcements
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      bear_necessities
    • RE: MUs That We Would Love To Make (But Won't)

      @arkandel said in MUs That We Would Love To Make (But Won't):

      The problem with that is exactly what you'd expect. 🙂 It's not coming up with the concept that's the blocker. Most people can cook up a "my dog was kidnapped by a goblin, get her back!" questline, WoW-style.
      It's running it. That takes more time, effort, following up.

      I think that about sums it up. Having the tools available (bingo cards, random plot generators, actual dungeons they can crawl) is great and I think it can be helpful but I don't think it makes an actual noticeable difference to the players who are willing to run scenes on their own. I would actually say that the people who would use those tools are already the people who would run small one-off scenes without them.

      posted in Mildly Constructive
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      bear_necessities
    • RE: MUs That We Would Love To Make (But Won't)

      @derp What? There is a big difference between being able to play a character and being able to create a plot that is fun for everyone involved.

      posted in Mildly Constructive
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      bear_necessities
    • RE: MUs That We Would Love To Make (But Won't)

      @arkandel said in MUs That We Would Love To Make (But Won't):

      in fact unless there are generous reward systems encouraging them to do so,

      What kind of generous reward systems though? I have thought about this a lot but I've come up kinda blank.

      posted in Mildly Constructive
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      bear_necessities
    • RE: MUs That We Would Love To Make (But Won't)

      @il-volpe I think those games tend to be hard to run for longer than a few months, just because you have so many different factions and not enough people willing to tell stories for them. And then if you stick to one trope (like General Hospital or Chicago Med) then you end up telling the same stories over and over eventually.

      It's not really hard to build a game like that, it's just difficult to keep people engaged and buying into the concept. Those types of games just too easily turn into sandbox mode, IMO.

      posted in Mildly Constructive
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      bear_necessities
    • RE: GMs and Players

      I guess I've yet to see why you would need to puppet an NPC and write dirty-talk to someone for several hours for story purposes. If pillow talk is what you're trying to gain out of it, why not FTB the sex and get straight to doing the pillow talking?

      I have had a staff try and use an NPC to TS me. I felt intimidated, I felt like if I said no it would affect my ability to stay on the game, and thus I did not stay on the game. And maybe it all boils down to trusting staff, sure, but again - what story purpose does the actual TS have aside from it's something you like to write? And if it's something you like to write... what is the problem with just going on your PC and humping to your heart's content?

      posted in Mildly Constructive
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      bear_necessities
    • RE: GMs and Players

      @ganymede said in GMs and Players:

      @bear_necessities said in GMs and Players:

      If I feel like the optics are bad, I change my approach to certain things.

      If the optics are so poor that a disinterested third party thinks I've acted with bias, then I would seriously question the decision I made.

      I don't think we're in disagreement here at all. I just don't think that staff should pack up and go because someone perceives them as having bias. We all have bias, people are gonna people and perceive biases even when it doesn't exist. And really what matters, I think, is what you said - if you are doing something that looks bad, either change course or expect people to walk away from your game.

      posted in Mildly Constructive
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      bear_necessities
    • RE: GMs and Players

      @ganymede But what is a reasonable perception? I mean, I am pretty sure anyone here could come up with reasons why any staff on any game is biased. That doesn't mean it's true.

      I will say that I regularly think of optics and how that can be perceived. If I feel like the optics are bad, I change my approach to certain things. But just because bias can be perceived does not mean it's actually happening.

      posted in Mildly Constructive
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      bear_necessities
    • RE: GMs and Players

      @ganymede said in GMs and Players:

      If you are perceived as having bias then you should no longer staff.

      So I'm going to disagree with that point, because I'm 110% positive that every staff on every game is at some point perceived as having a bias. Whether or not that perception is reality is one thing, but if staff should step down every time they are "perceived" as having bias? We wouldn't have anyone staffing.

      As far as the queston that was asked by @icanbeyourmuse, I don't think staff should be TSing on NPCs. If you want to TS people, use a PC. NPCs are there to move plot along, if that plot somehow involves a PC trying to bone the NPC, then FTB. If your plot involves the NPC boning a PC, uh.. please rethink that plot, I guess, cuz that seems super predatory and uncomfortable for everyone.

      I have seen it become a problem with staff using their PC to bone people, but it was because the only way you could get plot was by being romantically/sexually involved with the staff person's PC. I voted with my feet and stopped playing that game.

      posted in Mildly Constructive
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      bear_necessities
    • RE: GMs and Players

      @reimesu said in GMs and Players:

      @bear_necessities Isn't it? Roz is talking about banning innocent people in the name of the greater good.

      Go on, you guys explain to me how going all nuclear option on innocent people is the right thing to do. I'm listening. Explain to me how mentally harming innocent people is a good thing.

      You keep saying 'innocent person', 'innocent person'. Who is being banned that is an innocent person????? When did I EVER say that we should ban innocent people? When did @Roz say that?????

      Come on now, you know and I know that this isn't at all what we're saying here.

      posted in Mildly Constructive
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      bear_necessities