L&L Options?
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IMO political games are very difficult to maintain due to the lack of social combat. I think that's why they sprout up, exist, and then ultimately fail.
At the heart of L&L is social (and sometimes physical) PVP. Lords and ladies compete. Wars happen. I've seen some games try to keep everyone focused on PvE against a common threat, but sooner or later houses are going to want to compete. If resolution of these competitions are left to "discussion" or staff decision, you tend to get stalemate "Refuses to lose/Refuses to be beaten" scenarios or cries of staff favoritism when rulings happen. I just don't think it's able to be maintained. History so far shows it can't. After all we are talking about a "new" L&L game after dozens have come and gone.
MU players don't like social dice, get weird about PVP, but also get mad when people lie (but if you're competing without dice all you can do is lie through prose) ICly or Oocly. You can't coordinate someone losing. Not with some of these people.
So I think y'all should really question what IS a L&L game, build the right systems, but FFS bring down some of the 'my story' safeguards and let these people fight and fuck each other over. That's central to the L&L genre.
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@Pyrephox said in L&L Options?:
I wouldn't mind helping build systems and setting for a game. I'm too much of a flake to run one, but I like writing and testing systems, especially these sorts of systems.
It's still on my to do. Really what I'm most looking forward to, tbh.
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Most groups only have two out of Coding Skills, Long Term Motivation and Good Teamwork, and all of them are required in sufficient amounts to see a proper game built from ground up with all that is needed in the time it takes, imo.
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@SunnyJ said in L&L Options?:
Most groups only have two out of Coding Skills, Long Term Motivation and Good Teamwork, and all of them are required in sufficient amounts to see a proper game built from ground up with all that is needed in the time it takes, imo.
A thousand times, yes. But, as I said, and you said, in the time it takes. And, to be fair, all of the coders I know have good teamwork instincts and are motivated in the long term.