MU Soapbox

    • Register
    • Login
    • Search
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Muxify
    • Mustard

    Sentinels of the Multiverse

    Tastes Less Game'y
    5
    11
    610
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • Bananerz
      Bananerz last edited by

      I played it over the weekend (I was Ra, yay fire) and would like to see it imagined in the Magic the Gathering universe where we're each a planeswalker fighting some particular bad thing in a random environment place. Or even D&D.

      For a game I never knew existed, it was a really fun one with 5+ of us, but much harder with just 2.

      Warning: snappy turtle is snappy.
      Creating the world of Aesca.

      Livia deadculture 2 Replies Last reply Reply Quote 2
      • Livia
        Livia @Bananerz last edited by

        @Bananerz There's a digital version which is pretty swell, too.

        And yeah, 2 players is extra hard -- the game technically has a minimum of 3 players for balance reasons.

        Bananerz 1 Reply Last reply Reply Quote 0
        • Bananerz
          Bananerz @Livia last edited by

          @Livia TY! Oh my gosh, global multi-player! Buying now.

          Warning: snappy turtle is snappy.
          Creating the world of Aesca.

          Livia 1 Reply Last reply Reply Quote 0
          • AeriaNyx
            AeriaNyx last edited by

            This is one of my favorite games. The RPG is super fun too.

            1 Reply Last reply Reply Quote 1
            • deadculture
              deadculture @Bananerz last edited by

              @Bananerz So basically everyone vs Emrakul or Nicol Bolas?

              Livia Bananerz 2 Replies Last reply Reply Quote 0
              • Livia
                Livia @deadculture last edited by

                @deadculture Hah! For the Magic side of things it's starting to sound like Archenemy with Planechase thrown in.

                deadculture 1 Reply Last reply Reply Quote 0
                • Livia
                  Livia @Bananerz last edited by

                  @Bananerz said in Sentinels of the Multiverse:

                  @Livia TY! Oh my gosh, global multi-player! Buying now.

                  I love the digital version because it handles all the little book keeping things for you. I mean, sometimes it does get bogged down in resolve each and every little thing one at a time because it's a computer and it has to, but then it does everything else automatically and that's the best.

                  (Seriously, trying to play and manage the Oblivaeon fight on the table is one of the most 'annoying' game experiences I've done. Playing it on the PC is marginally better although there's a LOT going on and it can be hard to follow.)

                  1 Reply Last reply Reply Quote 0
                  • Bananerz
                    Bananerz @deadculture last edited by

                    @deadculture

                    23 heroes taken from Planeswalkers with their artifacts, spells, abilities, etc. And you could create 23 villians from the other Planeswalkers too. Or for villians, you could have it like a goblin boss led by Wort the Raidmother, or Slivers led by the Sliver Queen, Lathliss the Dragon Queen, etc etc.

                    The environment could be of course a focus on areas like Karakas and Elganjo Castle, Tolaria and Minamo School, Urburg and Shizo, Hammerheim and Shinka the Blood-soaked Keep, Pendelhaven and Okina Temple.

                    And for those environments, they’d have all sorts of creatures, effects from that particular color.

                    I'd play the heck out of that.

                    Warning: snappy turtle is snappy.
                    Creating the world of Aesca.

                    1 Reply Last reply Reply Quote 0
                    • deadculture
                      deadculture @Livia last edited by

                      @Livia Something like that.

                      Who wouldn't want to play Sorin Markov or Sarkhan the Dragonspeaker, though?

                      My best played (as in, 9 w/1 l) deck in Magic Arena was, ironically, a monoblue Jace control/denial deck.

                      dvoraen 1 Reply Last reply Reply Quote 0
                      • dvoraen
                        dvoraen @deadculture last edited by dvoraen

                        @deadculture said in Sentinels of the Multiverse:

                        @Livia Something like that.

                        Who wouldn't want to play Sorin Markov or Sarkhan the Dragonspeaker, though?

                        My best played (as in, 9 w/1 l) deck in Magic Arena was, ironically, a monoblue Jace control/denial deck.

                        I wouldn't. If I had to pick a canonical (printed as an actual card) planeswalker to play in an RPG, it'd probably be Garruk, simply because they've been printing some pretty ridiculous green creatures lately. Hi Questing Beast. Plus, they haven't really done much with Garruk in the narrative; his whole cursed storyline felt like a "meanwhile, back on..." sort of side event.

                        deadculture 1 Reply Last reply Reply Quote 0
                        • deadculture
                          deadculture @dvoraen last edited by

                          @dvoraen Garruk is a funny PW because he's insanely good for some token-centered decks. Sarkhan Dragonspeaker does the same thing with Red, that said.

                          A lot of PWs are afterthoughts, more or less. I'm glad they killed Gideon. Just a shame they couldn't kill the rest of the Gatewatch with him.

                          1 Reply Last reply Reply Quote 0
                          • 1 / 1
                          • First post
                            Last post