Oct 29, 2015, 10:56 PM

I just realized I missed @Arkandel's question regarding how the fate points will be used in impossible-IC situations. Basically, it'll be situational. Our storytelling staff will work with the player of the character in question to find a "reasonable" IC explanation within the context of the game's story. Thankfully there are a few metaplot things that could be responsible for severe weirdnesses happening IC. Really, though, I'm looking at the Cinematic Unisystem's way of handling things. There will be a certain amount of handwavium going on, but I don't anticipate this violating the suspension of disbelief for folks, particularly given that character death is rare in the first place.