Aug 26, 2015, 3:17 PM

There are numerous ways to gain beats in GMC without needing to add any, though you could. Depending on splat, there are 4-5 ways east. Conditions, Aspirations, Damage, Dramatic Failure, Breaking Points. The core rules also implement a system for "automatic" XP in the end of session beats, which I feel is a fine way to justify at least a trickle of auto-xp.

As for staff intensiveness, I know Reno has a +beat command that players can use to submit for a job and it automatically awards them the requisite XP. I am sure @Cobaltasaurus is at least skilled enough to copy that.