Gateway to MUX Entry
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I wonder why no one has combined the two.
For instance I can't roleplay from work or when I'm on the move, but I could post once an hour or something for a 'scene'. And it'd give a way for people to play together on a MU, even sporadically, who due to timezones or other obstacles don't get to do so as much.
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@Arkandel said:
I wonder why no one has combined the two.
For instance I can't roleplay from work or when I'm on the move, but I could post once an hour or something for a 'scene'. And it'd give a way for people to play together on a MU, even sporadically, who due to timezones or other obstacles don't get to do so as much.
You could do this rather easily just writing poses into a log file back and forth on a wiki.
Essentially, set up something like a 'log' page (like any other RP log) and just build it back and forth as you go, since multiple editors are possible.
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Yeah, I'm not saying it's hard (almost every MU* around has a wiki and some also have forums) but that it's never been done to my knowledge.
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Actually, I've played from work on gdocs with people and then just pasted the log on the wiki later. It's pretty easy. Just open a shared gdoc, and come up with a suitable 'end pose' marker. Two dashes, a winky face, the phrase 'cockgobbler', whatever. And then just check the gdco periodically.
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@Coin Yeah, we've done gdocs on games I've been on as well. Helps defeat timezones and general time deficits.
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I've done this informally a lot (gdocs or just gchat for one-on-one scenes). I'm not sure I've seen a game with a formal 'This be how you have time-shifted scenes' policy, but I'm also not sure you need one, with as common as IM chats/Skype is for RP now.
Running a full-fledged game this way would probably run into the same problems RP through stuff like Roll20 does (inertia and keeping stuff organized so it's not all one big scene, etc.).
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That sounds like a good idea. I honestly would find it much more convenient to roleplay via google docs. And honestly, with work schedules and my odd hours at night, playing MUSHes just isn't feasible.
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@Three-Eyed-Crow said:
Forums are just easier to set up. Any rando can do it in 15 minutes (same with Tumblr games), and just as quickly abandon them. I'm cautious to call this kind of thing 'growth', but there's certainly a lot of it out there. Whereas with MU*s, you have to know something about the back-end to get one going,
Yeah, but it is getting tonnes easier -- I totes suck at this shit and could do it alone now, thanks to Faraday and other clever folks who've shared code.
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@Coin
God, you make me miss the days of the Harry Potter Greatestjournal RPG I was part of, which was one of the most fun RPs I've had. -
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I recently went down nostalgia way and tripped over Aether's internet archive, which includes maybe the best written "for people who have never seen this nonsense before" set of instructions. Might want to look?
https://web.archive.org/web/20070910132810/http://aether.mux.net/oldsite/news.html