Jan 7, 2015, 10:20 PM

@Thenomain

Actually, I'm not making guesses. I am fairly certain the system is a benefit. I base this off of my experiences from other games, as staff and a player, and my observations of "successful" games. It is not a panacea, but, as you said, a step. More properly, it is a stone for a foundation.

You are correct that it will hasten a death cycle if the game does not have the right staff. This is a good thing. I do not believe it will hasten the death cycle of a game with the right staff. And that's equally as important.

As you admitted, what we have now isn't working. We should try something else. The issues you've raised exist, regardless. I do not believe those would be exacerbated by the proposed system. I therefore posit to you that it is a preferable choice, and should be implemented.