Apr 14, 2016, 4:24 AM

Eh, I guess to me this sounds like far too fragile of a balance. Games rarely (never?) do even simple economies well, and this is SC level crazy spreadsheet fuckery. You can say the fancy and conventional stuff balances each other, but from experience... no it won't. Whatever's the most efficient will be what gets made, the people in charge of those facilities/assets will win, etc. It also sounds very zero sum, so you can expect pretty nasty PvP (complete with accusations of favoritism) followed by rapidly losing players both to said perceptions of favoritism (true or not) and 'well, I lost all my stuff so why keep playing?'

Or basically, you'lve kind of failed at this:

@Packrat said in Space Lords and Ladies:

  • Keep It Simple Stupid when it comes to economy