@tragedyjones
The basic problem with WOD places (to me at least, I'm sure everyone else will disagree) is that after Generic Angsty WOD Mush #652, they get kinda...repetitive. You could swap out any city in the country for them (they are almost always in modern USA) and they'd be exactly the same.
Here are a few ideas that I think are better:
Ancient Alexandria, Egypt. (During the heydey of the Roman Republic?)
Trinidad, 1680, Golden Age of Piracy
London England, 1939
New York, New York, 1920
Constantinople, 769 AD
Last Days of Rome, 460 AD
Some of these would require houserules on clans/etc. to adjust things, depending on which version of WOD was used. But any of them would be more interesting then ....yet....another...modern...goth...emo...city.
What are the two really big, notable and cool things about vampires (other then the drinking blood, and the traditional ennui often seen in them in media?)
- They can live forever.
- They've seen a lot of history.
Why are these the two things NEVER explored in any WOD mush? I'd love to see something set in ancient times, even with modified clans and a 1 for 1 timescale. But what I'd -really- love to see is something set in some absurdly ancient period and a vastly accelerated timescale. I doubt anyone would go for that latter bit, but it'd be really neat to be able to explore the fall of the roman Republic, and then the fall of the roman Empire, with the same group of pcs. Mostly what I see from WOD players is uh...not that. And I mean, I think it would add something of the 'Highlander: the Series' vibe to it, if the timescale is faster, and perhaps if you have a few cities (like around the ancient Mediterranian, Rome, Alexandria, Greece, etc.) - and a faster timescale, and people keep seeing each other as the centuries roll by.
But this is part of why Paradox Games bought out White Wolf - I expect to see something like this emerging on the videogame front, at least, though I doubt a mush of this sort would ever be popular with anyone but me.