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    HSpace 5.0

    MU Code
    softcode hardcode hspace
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    • Gnome
      Gnome last edited by

      I was curious if anyone has a copy of HSpace 5.0 laying around. Doesn't quite need to work, nor compile. Just need to reference the code! Thanks

      1 Reply Last reply Reply Quote 0
      • G
        golgoth last edited by

        https://github.com/depwl9992/hspace-old

        I think this might be 4. When I get home, I'll check out where Rince or Grapenut (not sure if he is working on Hspace currently) put their stuff. You could always try MUS*H or Gateway to see if they are around on there and ask them.

        1 Reply Last reply Reply Quote 0
        • Jennkryst
          Jennkryst Banned last edited by

          I might have the base HSpace 5 code somewhere.

          Gnome 1 Reply Last reply Reply Quote 1
          • Gnome
            Gnome @Jennkryst last edited by

            @Jennkryst that would epic if you did! still interested if you have it

            1 Reply Last reply Reply Quote 0
            • G
              golgoth last edited by

              It isn't on any of my old HDDs or thumbdrives, but I found a place that uses it: http://startide.us might ask them.

              1 Reply Last reply Reply Quote 1
              • Jennkryst
                Jennkryst Banned last edited by

                I finally pulled out my old laptop after forgetting about this thread for a while. Digging through the files for it now.

                Bobotron 1 Reply Last reply Reply Quote 1
                • Bobotron
                  Bobotron @Jennkryst last edited by

                  @Jennkryst
                  Go to the Penn development site, someone there will have it. Some games have been recently installing hspace and asking for help on the code channel there.

                  1 Reply Last reply Reply Quote 1
                  • Gnome
                    Gnome last edited by

                    im attempting to talk to the headwiz at Startide to see if its snaggable, but no luck so far!

                    1 Reply Last reply Reply Quote 0
                    • Jennkryst
                      Jennkryst Banned last edited by Jennkryst

                      RISE, THREAD!!

                      So, I finally found this damn code. On the busted old laptop that won't let me connect to a network to transfer the files, or use a USB stick to move them over that way. More news as this develops.

                      1 Reply Last reply Reply Quote 2
                      • RnMissionRun
                        RnMissionRun last edited by

                        The last time that I checked, Hspace5 was unfinished and basically unusable. What does it do that the 4.x line does not?

                        Jennkryst 1 Reply Last reply Reply Quote 0
                        • Jennkryst
                          Jennkryst Banned @RnMissionRun last edited by

                          @rnmissionrun I dunno what 4.x does. 5 was hard code that had 0 drag (so you can coast forever for 0 fuel), can change heading without changing vector (for sweet drifts?), everything was module-based (so you could have a catalogue of parts, and have multiple of the same thing installed for ++good silliness), and newtonian physics that included the mass of cargo for deltaV calculations (takes a lot longer to increase speed when your cargo hold is full).

                          ... and maybe some other stuff.

                          RnMissionRun 1 Reply Last reply Reply Quote 0
                          • RnMissionRun
                            RnMissionRun @Jennkryst last edited by

                            @jennkryst said in HSpace 5.0:

                            @rnmissionrun I dunno what 4.x does. 5 was hard code that had 0 drag (so you can coast forever for 0 fuel), can change heading without changing vector (for sweet drifts?), everything was module-based (so you could have a catalogue of parts, and have multiple of the same thing installed for ++good silliness), and newtonian physics that included the mass of cargo for deltaV calculations (takes a lot longer to increase speed when your cargo hold is full).

                            ... and maybe some other stuff.

                            Sounds good, but only if it's actually usable, and from what I recollect, it isn't. I'd be curious to hear whether you could even get it to build with modern PennMUSH.

                            1 Reply Last reply Reply Quote 0
                            • Jennkryst
                              Jennkryst Banned last edited by Jennkryst

                              I successfully resurrected my old laptop long enough to transfer the HSpace 5 files off of it. I can throw them somewhere and have people who know what they're doing take a look at them?

                              ETA: Folks will need to tell me where to go to put the things up. I am le dumb.

                              1 Reply Last reply Reply Quote 0
                              • RnMissionRun
                                RnMissionRun last edited by

                                I'd suggest Github.

                                If you don't know how to use git, I'm sure that someone here (myself included) would be happy to do it for you.

                                1 Reply Last reply Reply Quote 0
                                • Jennkryst
                                  Jennkryst Banned last edited by Jennkryst

                                  Hopefully this will work!

                                  https://github.com/jennkryst/HSpace-5

                                  There is a missing file in my directory that github wouldn't allow me to load - working theory is because the file I have is 0kb, maybe? I dunno! The file that's missing:

                                  hconsole.h

                                  Have at ye, code! If this gets put up anywhere for testing, let me know! I used to crash the testbed MU pretty regularly doing nonsense things.

                                  1 Reply Last reply Reply Quote 0
                                  • Misadventure
                                    Misadventure last edited by

                                    Did it have reaction mass loss as well?

                                    I have a waggish sense of humor.

                                    Jennkryst 1 Reply Last reply Reply Quote 0
                                    • Jennkryst
                                      Jennkryst Banned @Misadventure last edited by

                                      @misadventure Uh... maybe? I'm not sure? It was written... jesus, a decade ago, and the testbed has been down for at least 6 years.

                                      I DO know that there were options for multiple fuel types. Fuel1 to charge the computer systems/power plant reactor, Fuel2 for Delta-V/engines... I don't know if RCS things ran on fuel or what.

                                      1 Reply Last reply Reply Quote 0
                                      • Jennkryst
                                        Jennkryst Banned last edited by

                                        They did put in a cap for max velocity, which is... weird. Not sure if that can be removed outright, or if you can just set it crazy high, if you want proper 'always can go fahstah' physics.

                                        1 Reply Last reply Reply Quote 0
                                        • RnMissionRun
                                          RnMissionRun last edited by

                                          That link doesn't work. This is the correct link https://github.com/jennkryst/HSpace-5.

                                          1 Reply Last reply Reply Quote 0
                                          • Gnome
                                            Gnome last edited by

                                            Im curious.. has anyone done anything with this since it's resurfaced?

                                            1 Reply Last reply Reply Quote 0
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