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    Topics created by Apollonius

    • A

      Fading Suns 2020
      Mildly Constructive • • Apollonius

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      @Apollonius Belatedly, my attempt to make a new Fading Suns game got to the point of being given full access to the code from previous games, renting a server for a year and building most of the grid along with writing tens of thousands of words of theme files. I even made some neat map graphics and similar.

      But I also suffer from chronic severe depression and the person who volunteered to help with some of their (awesome) code had other priorities. So it never got anywhere, mostly for the first reason. I can certainly help out with projects but not head them given I am 100% guaranteed to burn out if I try that.

    • A

      Apollonius' Playlist
      A Shout in the Dark • • Apollonius

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      dvoraen

      @Apollonius :shoves:

      That is all.

    • A

      Fading Suns 2017
      Mildly Constructive • fading suns • • Apollonius

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      Runescryer

      @thatguythere I agree with you for the most part. Fantasy RPG's are the last bastion of Class/Level design that I participate in. I'll still look at other genres of games with systems like that, but odds are I won't buy or play them.

      And yes, the TORG revival was exceptionally well done. They fixed several issues in the original game system and made several overall improvements to the system and game world. Check it out when the books go on sale in physical stores. Or, the next Kickstarter (beginning in a few days) is supposed to have the big 'Cargo Crate' option and Core Books, Dice, Cards, etc., available in the BackerKit.

    • A

      DOTA 2
      Tastes Less Game'y • • Apollonius

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      D

      Negative. The good Peruvian players play on the South America server. I've tested it.

    • A

      Assassin's Creed Unity
      Tastes Less Game'y • • Apollonius

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      Once you get it working, it's tolerable and there are glimmers of gold in the giant pile of shit that Ubisoft dropped, and if it had come out after AC2.75, it would have been a fantastic game with a lot of improvements in graphics and game play.

      That said, if you are playing on PC, take backups of your save files often. One little error or one little blue screen while the game loads (and apparently saves/syncs as it loads), the save game is kablooey. And you can only have one save game per account. It took me an hour to recover what I was worried was a totally destroyed save file which involved playing through the intro so that it registers the 'finished intro' save file and overwrite the new save file with the last good save file (which I had by pure luck on a rare database backup).

      It's buggy as hell and even with the new fixes and optimizations, my rig which is a i5-4690K overclocked to 4.6Ghz, a Nvidia GTX 760, and 16 GB of RAM can barely handle it on highish settings at 900p. I've invested enough time where it's starting to get enjoyable, but I spend way more time on AC4 blowing up ships and storming Man-o-Wars. It speaks volumes about what my subconscious thinks.

      tl;dr

      Stick to AC4, ACU sucks unless you are a die hard completionist.

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