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    2. Autumn
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    • Posts 226
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    Best posts made by Autumn

    • RE: Logging your activity

      I log everything. It's not even really something I consciously think about any more, just a reflex to do "/log -wworldname worldname-YYYY-MM-DD.txt" before I log in somewhere.

      It is only fitfully useful. But I found that my judgment for "this is worth logging" versus "this is not worth logging" often fails in both directions, so I thought it would be better to take my judgment out of the loop.

      posted in Mildly Constructive
      Autumn
      Autumn
    • RE: Coming Soon: Arx, After the Reckoning

      I make it a general rule to try to keep things strictly IC as much as possible. While there are a handful of people who are exceptions, I don't usually talk with other players about anything other than what bears directly on play. If I think something in a game is weird or doesn't make sense or just plain stupid, the odds are that either I will leave quietly, or else continue playing and just keep my mouth shut about it when I'm not talking to the aforementioned handful of exceptions.

      All the same -- and I say this without making any judgment as to whether the people saying this in this specific case are justified in feeling this way or not -- if I felt at risk of getting kicked off the game, or even getting my head bitten off by staff, for not keeping my mouth shut -- then the choice between "shut up and play" or "leave quietly" would be a pretty clear one.

      posted in Mildly Constructive
      Autumn
      Autumn
    • RE: What do you WANT to play most?

      @surreality said in What do you WANT to play most?:

      @Autumn This is both reasonable and... not at all reasonable to me at once.

      Expecting a 'this is how the world works' document written by an unpaid amateur writer to be as engaging as a professionally written novel by one of the most popular authors of fiction writing in the world today is just not the most realistic expectation to have.

      Of course it's not. It's not an expectation I have, either! Original themes have some advantages. Use of existing media for themes also has some advantages, and "better-written and more engaging material than an original theme is likely to have" is one of them.

      It's not that either is "better" in the abstract. It's just one of those things to be aware of when you're settling on a theme for a game.

      It's the difference between writing a bed time story and creating a playroom; while they have some elements in common, they're just not the same at all, and expecting all the qualities of each in the other is a bigger (and inherently more problematic) ask than most folks realize.

      The point is not to expect them to be the same. The point is to be aware of the ways in which they're different, and take advantage of those differences to make the game you build around a theme better.

      posted in Mildly Constructive
      Autumn
      Autumn
    • RE: What do you WANT to play most?

      @Seraphim73 That's another big one, certainly. Although I have sometimes been surprised by just how differently some people can view the same theme.

      Some of this is probably a result of variation in the source material, though. e.g., the Amber books with Corwin as protagonist have a different feel from the books with Merlin as protagonist; so naturally people who really didn't like the second series are going to have different ideas about what's "in theme" versus people who preferred it to the first.

      posted in Mildly Constructive
      Autumn
      Autumn
    • RE: A Constructive Thread About People We Might Not Like

      @WTFE said in A Constructive Thread About People We Might Not Like:

      It's so cute watching the village bumpkins pick up their pitchforks, confident that they, this time, can slay the dragon.

      Oh.  Crap.

      "Unclean beast! Get thee down! Be thou consumed by the fires that made thee! "

      God damn I love Ian McDiarmid.

      posted in Mildly Constructive
      Autumn
      Autumn
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