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October 1707. The coast of Cornwall is a windswept, exposed place, and a huge, unprecedented storm coming in off the Atlantic could mean danger, it could mean battening down the hatches, or for the entrepreneurs of Penmarth, it could mean profit.
Trelawney Cove is officially switching to open beta from the beginning of November, and we’re launching with a slow-safe week of action from 24th October around one of the greatest storms in British history, for those who want to be involved.
We are above all a collaborative sandbox game, deliberately aimed at those of us with less time or ability to play constantly, whether through illness, family, children, work, or just 2020 on the whole. Staff do not run plots out all the time - instead we provide the buckets and spades, the tools for RP, support and ideas, and we improvise together to build a beautiful sandcastle.
Now is a good time to get a character on the grid if you’d like to help build our story. You don’t need to be a historian to play - if you can smell the salt air and the whiff of gunpowder on the breeze, if you can feel the resentment in this small town for the threat of the authorities, or the oppression of the outside world for our safe haven of Penmarth, drop by and find your place with us.
http://trelawneycove.aresmush.com More info on our theme and setting Wanted concepts