Hm. Rifts: Kingsdale looks familiar, but this was definitely an online spread sheet like what Shadows of Humanity has. Save it had the OCC/RCC Name, the splat book, and the 'level' it was at.
Posts made by MiserEnoch
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RE: TTRPG's You've Wanted to MU* (But Probably Won't)
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RE: TTRPG's You've Wanted to MU* (But Probably Won't)
There was a RIFTS game I was on for a while where they had a very neat system to counter this.
It was basically a sheet of points - for selecting an RCC or OCC for your character.
0 points was perfectly normal, no natural MDC ability or extraordinary ability, such as the City Rat, Mercenary, and so forth. They depended on equipment to keep up.
1 point was mostly normal with some natural MDC ability, but not constant, like the Burster or psi-stalkers. Or had some extraordinary ability, such as Dog Boys.
2 was for something that could naturally keep up with a small MDC beast, like the Jolters, crazies, Juicers, and most magic users.
3 was for things that could keep up with heavy MDC beasts, like the Mind Melter, and Light Machines.
4 was for things that could mow down lots of MDC things all in a row and was generally getting up there in terms of raw output, like Heavy Machines and Heavy Robots, the Dragon Juicer and Crazy variants, etc.
5 was for things that were pretty much impossible to mix with something in the lower scale and still have the 0 to 2 pointers be able to contribute, like the Starchild or Galaxy knights. Things that could wipe the encounter map in one or two turns.
So depending on your selection, that was the expectation in terms of your character generation, with things over 3 points not available to new players off the bat. It led to a much lower bar game, where having an MDC pistol in the city was a pretty darn big game changer. A small vampire haven was a huge deal and took a lot of effort to purge. It was actually quite interesting. I'm probably not explaining it very well, and I wish I could find that game again - even the old website - just so I can rip off their sheet of points because it had a very extensive list of RCC/OCCs and where they fell on the power scale.
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RE: Looking For RIFTS
Oh, beauty. I thought we lost the only RIFTS game I've seen for a long time.
Not enough people got FATE? I dig it, and good luck in the recode, let me know if you need any help. I loved the feel of the game you had setup.
Whoo, yeah, that'd be a right pain in the keister. Each book and splat book looks to contradict the other, so you'd basically have to pick one of the cores and force everything else to conform. For example, depending on your core and splat, 'partial borg' could either mean only one hand altered or everything but a leg.
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Looking For RIFTS
Out of curiosity, are there any RIFTS games left out there in the internet ether? I get the bug sometimes. The Lost Dominion looks fun, but it also looks dead - I don't see any activity since November of last year, save for a brief announcement of server upgrades in July.
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RE: ISO Collaborators for Shadowrun
What I don't know I can pick up in a hurry for Rhost. What do you need?