I love RfK, I really do. I always say it’s the best game I’ve ever played. It’s one of the most immersive vampire games out there, and when you’re invested in something, you want to see outcomes and you want to see things turn out well.
My rose-tinted glasses are fading a little, and what brought that on in particular is bbpost 5/98. Not just the post but also the attitude that seems to be behind it. Recently the influence system just underwent a massive overhaul and what the post is saying is that staff is closing all influence related jobs and giving players 3 days to update them or they will lose the influence they worked for. I don’t like it, but the least he could do was to be more apologetic about it without sounding like such a dick.
I like OSS 2.0 and I like OSS 3.0. I like them both! I really don’t mind playing under either. This post seems to me like a knee-jerk reaction to being overwhelmed by workload, and workload that is, to an extent, brought on by themselves. Sure it’s nice to have a new system, but was the playerbase clamoring for an overhaul of the OSS? I’m not, and I’m not aware of any that are.
So what’s happening now is that jobs that have been sitting for months (because staff didn’t get to them) are now being closed without even being looked at. People have put resources into these jobs. They’ve all been closed, because staff is just saying, nope, we’re too slow to get to them, and now you don’t get to have it at all.
Which brings me to another problem -- staff making OOC rulings and then taking away things that people have worked for IC. Staff sometimes make rulings that things should be a certain way, which, I get they mean well, but then it sometimes results in staff telling you that you can’t have this position or that territory. People have put in resources, called in favours, and ICly manipulated to get these things.
Now you might say that regardless of staff ruling, it is always possible to use your IC pull to achieve something. But what’s happening is you politick for a territory or a position, have staff make a ruling that takes it away, and instead of getting to enjoy the fruits of your labor, you have to start politicking all over again to get back to where you were before. What makes you think a player that experienced this would still have the drive to keep going? Some might. Some might just give up. It gives the impression that IC politicking doesn’t matter. Do that enough and you will discourage all but the most avid of players from working for anything IC.