@Miss-Demeanor Wini was GREAT! Anderson was Suuuper stressful to play (Thats what I get for trying to challenge myself!) and work tends to pull me away from being able to focus on RP...
Posts made by Nodens
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RE: Nodens' Playlist
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Nodens' Playlist
Tried out other random games most recently (Arx, Modern Nights, Fallen World) but haven't found any that stuck with me like Kingsmouth... one of these days!
RfK
1.0- James/Nodens (Staff)
- Anderson
- Callum
- Carlisle
- Elias
2.0
- Roberta
BITN
- Anderson
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RE: Cary's Playlist
Nora was one of the last characters I RPed with on RfK before I left the game for good! Super-sneaky Mekhet she was... (Roberta was my last character on there - I should do one of these playlists one of these days but it'd be a pretty sad list...)
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RE: Podcasts
Couple of D&D Actual Play podcasts I'm a fan of, if thats your bag:
- Adventurers Anonymous - Great quality, compelling plot, awesome DM who is a Twitch D&D streamer by day
- Venture Maidens - All female cast - great show!
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RE: Fallen World MUX 1.0
I just joined the game a couple of days ago and got approved, and so far I'm having a great time! Everyone has been super friendly and has been encouraging to a self-professed Mage newbie.. Great group of people! Recommended.
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RE: Client suggestions
I'm a fan of Mudlet, and it meets all of my needs for all kinds of MU's
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RE: Interest Check: Single Sphere VtR Game
@DnvnQuinn said in Interest Check: Single Sphere VtR Game:
@skew I know, but there's still good and bad things to take away from it.
There are definitely take aways... I'll 110% agree with that.
You need to find a sweet spot where VTR's myriad of merits can build into a system that can be automated without trivializing them.... thats not easy. Minimize need for Staff to intervene... its less easy for someone to whine about 'staff bias' or some such if its based on dice rolls. It HAS to be scalable. What was manageable with 10 people doesn't necessarily work with 50, or 100.
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RE: Interest Check: Single Sphere VtR Game
Super hyped to see more games trying to tackle these types of 'richer political' WoD games - as an ex coder on RFK myself, I know first-hand just how much work it was to manage these systems - whilst we did our best to automate as much as possible, there was still a LOT left over that had to be manually processed. VERY intrigued to see how folks handle the system design and implementation of this sort of stuff as these sorts of games are my bag.