@Rince said:
Something must've gotten lost in translation. No disdain intended at all. Mostly I was just trying to unify communications from discussions on two different MU*s, plus this forum, into one place (ie the Github issue list), but also trying to ensure you didn't feel like I was trying to tell you how to run your own project, if that's what you were doing.
Sincere apologies. Let me know if there's anything I can do to help or clear up intent.
I feel like I'm going to burst into waterworks, because you saw the disconnect based on pure textual perceptions sans tone and said a sincere apology.
Thank for that, you don't know how much it means when I've seen so many players shit on each other and me suffocating at the bottom of the pile after trying to help so many with what limited power I had. Your apology is accepted and I apologize in return if my reply was scathing. I've gone through a lot in the MU* community and this is me trying to help based on what I've endured and helping with what I am really good at. So thank you for showing you care for the community by showing empathetic wisdom and maturity when, in the grand scheme of things, you didn't have to.
@Sponge said:
An alternative proposal: Federation.
That was my idea when I showed my current efforts. I personally am not trying to create the end-all site. Mine is very specific but it ties in greatly to MU*.
There can be a website, a single one-page that all affiliated/joined sites can add to. This would be unlike the Mudconnector in that any admin can go and add or delete their link at will. All admins can be like an advisory council and in turn this 'hub' can be the place where all admins can congregate to help gently coordinate things if need be. Not heavily but at least keep others in the know.
One thing I've learned is we need some kind of basic structure. I don't care if it sounds draconian or 'too serious' to some. Having structure is what allowed me to truly help other players with what I could. It's a system that hasn't let me down yet.
I am very open to collaborating on the subject.
EDIT: I have an idea to this federation concept. That is, have this main site's source code hosted on GitHub. A lot of positives stem from hosting via GitHub:
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The website is open source. No smoke or mirrors. Everything edited is documented and can also be reverted. Changes made are seen, issues are discussed and there's a good level of transparency, just enough.
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It won't disappear if the current host suddenly disconnects. This is how I felt with WORA when someone told me it went under. The code board was indispensable but not even Wayback could archive it since a login was required to view. If the source is always on GitHub then someone else can easily take it and sync it somewhere else. Where it is hosted for public consumption really has no serious bearing.
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It's all static files so it's easier to load and easier to maintain and easier with security. Especially if a CDN was involved eventually so anyone, no matter their geo-location, could readily access it. (It also helps with google pagerank; that's one key to getting proper 'exposure' out in the online-wild.)
As for the tech to do this, I already have in mind how to do it. That way we aren't devastated by some third-party software and their bugs or lack of updates. It's just html files with some Javascript thrown in to make some parts dynamic. It allows nearly anyone with very basic html knowledge to understand and edit.
The ownership would be the group of admins with their sites and games, the ones who work for this the most. That way PRs have checks and balances.
The biggest is being able to agree with the basic system of how this all runs.
Also, my wording may sound 'definitive' but it's only my inner Bard showing through. This is just one idea of many out there.
One of the best concepts is what @Sponge mentioned, where not only are various MU* sites a federation but also the players. Being able to have a hub-profile, a kind of MU* social media profile, that allowed them to keep all their MU* activity in one spot.
MU* is a medium and should be treated that way to keep the community going. We all use MU* for many different types of games, stories, themes, ect. Through that a lot of core concepts shine, stand out and need to be addressed. musoapbox is a great start.