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    Topics created by Shayd

    • S

      Non-Level Specific Games
      Mildly Constructive • • Shayd

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      faraday

      FS3 is designed around the concept that you should be able to make a skilled veteran right out of the gate. Now it's configurable so not all games use it that way, but that idea was central to its design. Many of the Battlestar games have used it along with a hodgepodge of other MUs (Game of Bones, 100, Wing Commander, at least one Star Wars game, etc.).

      Because you can start high, XP is intended to be superfluous, and the slow advancement pisses some people off. Also some folks don't like it because not everyone starts out "even" in terms of their power level. But both of those things are by design, so c'est la vie. Can't please everyone.

    • S

      Best-In-Genre MU*?
      Mildly Constructive • • Shayd

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      W

      @ThatGuyThere OMG you are the worst ever for having your own opinion of that place and even worse for sharing it. Flamed.

    • S

      How did you discover text-based gaming?
      Mildly Constructive • • Shayd

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      Shebakoby

      I got into MUSHing in 2006. I was aware of MUSHes prior to that, but didn't know much about them (I only got internets in 2000). A dude by the name of Dredclaw (dredclaw-2k5 on Deviantart) who I got to be friends with eventually invited me onto Transformers 2005 MUSH, and I joined that June.

    • S

      Shayd's Playlist
      A Shout in the Dark • • Shayd

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      S

      That, my dear, was frickin HILARIOUS. 🙂

    • S

      Shadowrun!
      A Shout in the Dark • detroit seattle denver shadowrun • • Shayd

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      R

      @Lithium said:

      @Reason One can only hope.

      I actually wouldn't mind coding it, if there was a competent staff that could run it.

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