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    2. yyrqun
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    Best posts made by yyrqun

    • RE: Wheel of Time MU(SH|X)

      I'm little late to the Wheel of Time party -- doing my first read through right now -- but I've already fallen in love with the level of detail RJ's brought to this world. I'm sure it'd make for great RP. Explored some of the ruins of Cuen and it makes me feel a bit sad to have missed out on the tales of Aes Sedai, Warders, Lords and Ladies, Maidens of the Spear...

      Seeing the beginning of the Fourth Age would be great, as well as the history of the Westlands, or even a mirror-world. I'm sure this would get a lot of love, especially with that rumoured TV show coming. 🙂

      posted in Mildly Constructive
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      yyrqun
    • RE: Wheel of Time MU(SH|X)

      @seraphim73 said in Wheel of Time MU(SH|X):

      I mean, what happens after the Last Battle (besides clean-up)?

      The freedom of the timeline would be the appeal to me, imo! 🙂 Unlike the Trolloc Wars, where nobody would be Andoran, Cairhienin, etc., all the cultures would be there, people would have lived through the defeat of the Dark One, and new heroes would be stepping up to face new threats. Aviendha's vision into the future might also give a lot to work with.

      @arkandel said in Wheel of Time MU(SH|X):

      The one thing I do like about going off the books is that... let's face it, that shit involves some heavy duty reading! Demanding that your players are knowledgeable about them can be a hefty requirement for newcomers.

      Canon divergent settings can definitely be fun, but with a game in the main verse, someone who's read the series will know everything that's going on, but newcomers will have to research everything in the theme files, etc. In an alternate setting, newcomers will have to do that too, on top of all players having to read about points of divergence and the alternate history that's happened since, etc.

      posted in Mildly Constructive
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      yyrqun
    • RE: Wheel of Time MU(SH|X)

      @wildbaboons Trying to connect, but alas, host not found -- it is a baby server after all! 😉

      Theme sounds very fun! A new city could perhaps be Taralan -- the city in the Chronicle from the Fourth Age at the end of TDR. Perhaps located on Caralain Grass, as it sounds like a corruption of that (maybe it's called Caralain now and then Taralan later in the Age?) and Hawkwing wanted to build his capital there as it's the centre of the Westlands. Sorry, gone on a worldbuilding tangent -- So excited for this game! 🙂

      posted in Mildly Constructive
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      yyrqun
    • RE: Fallout: Montreal

      Woo!

      Question: Will Frenglish be the official language? 😉

      posted in Game Development
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      yyrqun
    • RE: Blood of Dragons

      To offer my own two cents on the Restricted/Limited concepts as someone who does play here:

      I think it is disingenuous to compare a low-magic fantasy game to somewhere like Marvel. The focus of the game is on dynastic politics, and in a sense we're kind of unique in that way: it's not like people have to play the servants, the blacksmiths, etc. - in fact they're usually dissuaded! Most people are the 1% of Westeros, so to speak.

      So, in this sense, it becomes a little contrived looking if not just the women of Bear Island (a sort of unique culture in canon) can fight, as well as the daughter of Lord Tarth, an important vassal of House Baratheon -- but if the daughters of Lord Arryn, Lord Tyrell, Lord Lannister, and so forth are all on par with great knights, it does begin to break the theme.

      But it's not like most of the population are nobodies. Game policy really is to treat Tier IV, the tier of most players, as "good," and above the general cut of the population. Sansa Stark would be an IV - you can play a daughter of a great lord completely without restrictions; and in fact I did play a daughter of Lord Tyrell with no experience at all as my first character. IVs have driven RP and been really influential at court, too, though it does make sense in my mind to limit roles like the Small Council and the Great Lords of the Seven Kingdoms, like we do.

      I'm basically someone who really enjoys canon compliancy. Maybe I'm in the minority, but I'm more to ask "what's the point" if I'm playing in a parallel universe with alternate Targaryens or where House Tully seizes the throne than living in the canon timeline and seeing the past of Westeros on a smaller scale and all the political intrigue. Not for everyone, sure, but I love it for what it is! 🙂

      posted in Adver-tis-ments
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      yyrqun
    • RE: Wheel of Time MU(SH|X)

      @arkandel Lots of possibilities, but not sure if I'd feel comfortable playing a male channeller in the Third Age if I had to go mad, or swear allegiance to the Dark 😉 In fact, think I would probably be an Aes Sedai anyway. The monastic nature of their organisation and the nuance of the Ajahs interests me more than the militaristic Asha'man, but that's just a personal preference.

      I do think a Fourth Age setting would be best, though, now that all of the books are done. The legacies of the main characters would be there, but they'd mostly all be in the distant past. Plus, there'd be a lot of room for dramatic upheaval and change in the world, and as you said, male channellers will likely be a popular concept. Lots of material to work with, such as:

      • Aviendha's vision of the future and the Seanchan threat. Perhaps her attempting to change the future would affect some things, but not everything -- so there's a general plot to work with, but also one that's potentially open-ended.
      • Daes Dae'mar: perhaps the Cairhienin wanting to break free of Andor and scheming as to who'd be best on the throne. In Andor itself, perhaps the symbolic tradition of female-only inheritance for the royals would be contested now that saidin is cleansed.
      • The role of the Asha'man in the Fourth Age, and seeing the Black Tower when it's more like a Tower instead of a farmhouse.
      • Changes in the White Tower such as having female Warders, Red Ajah who secretly still oppose the Asha'man for some reason, and a larger pool of novices etc. now that women older than teenagers aren't turned away.
      • How Aiel society would change after the events in the novels.
      posted in Mildly Constructive
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      yyrqun
    • RE: Fallout: Montreal

      @rizbunz I might fare better in a setting along the southern border with Spanglish, or in Pennsylvania with Denglisch, but I guess I'll have to swot up on my French to bring that certain je ne sais quoi to Montreal. 😉

      posted in Game Development
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      yyrqun
    • RE: Wheel of Time MU(SH|X)

      Right. And the oaths are likely going to be respected if the Black Ajah is limited. Yeah, channelers being one per player is likely the best solution. 🙂

      Channelers and warders are likely the flagship concepts for a WoT game, so yeah, limiting them is probably too much.

      posted in Mildly Constructive
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      yyrqun
    • RE: Wheel of Time MU(SH|X)

      Those historical themes do sound interesting, but then again the further you back you go, the more the world becomes different. A couple hundred years after Hawkwing at least would be enough for all the cultures in the books to be in place. The After the Breaking years/Free Years are interesting, but might not be that familiar for a main setting.

      On the other hand there's the issue is that the closer you get to the present, the more canon characters become important in the grand scheme of things, prophecies unfulfilled as @Arkandel said.

      So that's why I'd still value a future where there's 1) male channelers, 2) a familiar world to the main setting of the books, and 3) a world open for changes on a large scale, with players having a big role in making these changes happen. But I'm never going to say no to playing a WoT game just because it's set during the Trolloc Wars. 🙂

      posted in Mildly Constructive
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      yyrqun
    • RE: Wheel of Time MU(SH|X)

      @tempest Agree that Tar Valon should definitely be a main hub - no WoT game would really be complete without the White Tower.

      Caemlyn would work pretty well for a hub, too, since there'd be the Black Tower in a timeline with Asha'man, nobles and royals for the L+L players, and also because Andor is the most "generic fantasy" of nations and easy to get into for new players. Though perhaps as a secondary hub, for sure.

      A Cairhien hub would also be good if L+L players wanted a separate grid to play out complex intrigues rather than save the world or channel the One Power 🙂

      posted in Mildly Constructive
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      yyrqun
    • RE: Wheel of Time MU(SH|X)

      Avoiding a Dragon, whether Rand or a mirror-version, would best be done with a historical/future setting. Seems like the Dragon is only a thing at the very end of each Age. 🙂 Would also work for having Darkfriends but not Forsaken.

      posted in Mildly Constructive
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      yyrqun
    • RE: Wheel of Time MU(SH|X)

      @songtress unless it's a mirror world I think there would be separate White and Black Towers. Second Age was a time of male and female Aes Sedai; then the Third Age only female; in the fourth age Aes Sedai and Asha'man will be separate. 🙂

      It'd be so interesting to see these changes to the White Tower, too -- hopefully they wouldn't break the WoT feel but imagine having married Asha'man Soldiers bonded to their wives, grandmother age Novices, and, oh yeah, a legitimate reason to have loooads of Two Rivers PCs in the White and Black Towers after Verin discovering the old blood of Manetheren led to more potential channelers 🙂

      posted in Mildly Constructive
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      yyrqun
    • RE: Historical MUSHes

      I'd love to join a game like this! Good old slice of life drama in anything from Rome to the medieval period, to Regency England, to the Wild West would be an awesome setting.

      posted in Mildly Constructive
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      yyrqun
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