@Lithium I think that depends on which version of the game you're using. But either way, cyber and magic both obviously give you an edge over someone with neither, but that's true of all forms of combat. I haven't seen melee be any worse off than anything else in that regard. But then, our group came up with these elaborate Shadowrun martial arts house rules that made the rounds way back when, so I might be biased there.
I've never played an SR edition where a physad started out with the ability to be /built/ better than an optimized street samurai.
Is it possible for a physad to beat a starting samurai? Sure, but it really depends a lot on how each player knew the game, how optimized they wanted their characters to be, and where they put stuff.
Yes, availability limits do put a cap on street samurai, but not as much as the 6 magic points to spend on physad powers does imho.
I do have a system called +plots. It's basically a way to toss out plots staff wants run, or ideas players pitch. It's pretty neat. I found on a site that had a repository of code (not github). It's inelegant, but I added some things and made tweaks (like +plot/add posts to a bboard like +events does, so they can work in tandem.).
Sounds like the hard part might be getting people to play the 'what if' game to chat up ideas and inspirations for plots, or encourage people to request plots.
Though, getting handed a pre-written script to ST would suck. I won't do it :p I like keeping people on their toes a bit.
Just played Bring Your Own Book tonight, it was REALLY fun. Think "Cards Against Humanity", but where you've got 60 seconds to find the answer in a book. (Everyone picks out a book. Any book. One of our players tonight used a cookbook.) When you win two cards, you pass the books to the left, so everyone gets a new book.
@SG No, that won't help. What I presume you ultimately want is for a jedi with a lightsaber to defend with "lightsaber skill" but everyone else to still defend with the base defense (or "3" by default). And even that wouldn't let you deflect a blaster bolt back at them (which is what I meant by "riposte") or use any other force abilities.
You can hack all that into the system in whatever way you choose. It just doesn't support any of it out of the box via configuration.
Referring to a discussion two pages ago, about PKs:
The 'legacy' character argument gave me an interesting idea, that may work with a pure OC MUSH.
The secret identity is the original OC app, whereupon the secret identity becomes the feature character, and the guy inside the alias is your personal creative property. So, if you killed, retired, or promoted outside the new superhero/supervillain alias, the character would remain.
He said she said they said but we're all right in our own minds.
@ixokai, check the timings. I didn't deny Bobotron's information after he said so; I simply correct Seamus' correcting me when, as Faraday said, it was thought I was talking about softcode and not the parsing.