Dec 11, 2018, 6:50 PM

@groth said in Constructive (keyword) Criticism of Arx Systems:

If you don't want people to feel pressured to optimize characters this or that way, why are the game systems built to give such massive advantages to specialized characters? Almost all Arx systems involve high base difficulties combined with massive multipliers.

Why not?

What's the upside of creating systems specifically so knowledge of how they work or optimization can't give an advantage?