What do you look for in a game?
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 Also, anything with a strict limit on alts. 
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 Something new and creative. I don't want to see some generic "here's our le game! Submit your apps for our rubber stamping!" Show me something creative. Some new twist on the structure of the game. Something... I haven't seen already a thousand times. 
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 @Sandor said: Something new and creative. I don't want to see some generic "here's our le game! Submit your apps for our rubber stamping!" Show me something creative. Some new twist on the structure of the game. Something... I haven't seen already a thousand times. That's so specific and clear! Especially since creativity isn't subjective at all. Now everyone wanting to make a game will know exactly what to do! Thanks! 
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 @Coin said: @Sandor said: Something new and creative. I don't want to see some generic "here's our le game! Submit your apps for our rubber stamping!" Show me something creative. Some new twist on the structure of the game. Something... I haven't seen already a thousand times. That's so specific and clear! Especially since creativity isn't subjective at all. Now everyone wanting to make a game will know exactly what to do! Thanks! On top of that, many attempts to make something radical fail. There was a nWoD-in-space game someone was preparing a few months ago and tried to promote on WORA (I don't think MSB existed yet) which had gotten a bit of development in it, a grid, and it failed to launch due to lack of interest. Sure, vampires in spaceships was a brand new concept - it turns out people wanted their north american metropolis by night more. 
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 Great, now I want to play Le Game. 
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 But I am le tired. 
 
			
		 
			
		 
			
		 
			
		 
			
		