What do you look for in a game?
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Also, anything with a strict limit on alts.
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Something new and creative. I don't want to see some generic "here's our le game! Submit your apps for our rubber stamping!" Show me something creative. Some new twist on the structure of the game. Something... I haven't seen already a thousand times.
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@Sandor said:
Something new and creative. I don't want to see some generic "here's our le game! Submit your apps for our rubber stamping!" Show me something creative. Some new twist on the structure of the game. Something... I haven't seen already a thousand times.
That's so specific and clear! Especially since creativity isn't subjective at all. Now everyone wanting to make a game will know exactly what to do! Thanks!
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@Coin said:
@Sandor said:
Something new and creative. I don't want to see some generic "here's our le game! Submit your apps for our rubber stamping!" Show me something creative. Some new twist on the structure of the game. Something... I haven't seen already a thousand times.
That's so specific and clear! Especially since creativity isn't subjective at all. Now everyone wanting to make a game will know exactly what to do! Thanks!
On top of that, many attempts to make something radical fail. There was a nWoD-in-space game someone was preparing a few months ago and tried to promote on WORA (I don't think MSB existed yet) which had gotten a bit of development in it, a grid, and it failed to launch due to lack of interest.
Sure, vampires in spaceships was a brand new concept - it turns out people wanted their north american metropolis by night more.
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Great, now I want to play Le Game.
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But I am le tired.